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Breaker

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This page is under construction and is not yet properly cited.

Breaker is one of the twelve power classifications created by the PRT still in modern day use.<ref>PRT Master Reference - Classifications</ref> Breakers have the ability to alter themselves to a different state in which they maintain different abilities, although Breakers with permanently altered states also exist.

Methodology

Nearly all powers have some small element of Breaker to them: parahumans generally have innate defenses that keep their own powers from harmer then. Powers that earn a Breaker rating are those that cause the user to alter their physical (and sometimes mental) state to something alien and power-generated. This altered state can have a singular benefit that breaks the defined laws of reality (as any power does, but centered around the parahuman’s capabilities) or a state that contains a suite of powers.

The altered state may have costs when adopting it, costs to maintain it, or costs and complications in other forms.

Trigger Events

Breaker triggers are perhaps the hardest to define lay out in clear terms. On one hand, Breakers emerge from triggers that blur the line between physical and mental. It's not enough for trigger event to have a physical and mental element: The two must be indivisibly linked.

On the other hand, Breaker powers emerge from abstract stressors, or from threats that are hard to define or explain. They often involve self-contradictory feelings. For a Mover, this might include things like wanting to escape on a physical level while mentally feeling that the situation is safe, the inverse, or something more abstract, like wanting to escape reality on a spiritual level and finding oneself unable, or wanting to escape a concept or wanting to escape something that cannot be avoided on a fundamental level. This leads to a parahuman with both Mover and Breaker ratings.

Drugs, poisons, medical conditions and mental illnesses very frequently involved in the unusual scenarios that make Breaker triggers possible.

Combinations with other ratings

[Coming soon]

PRT countermeasures

PRT-teams generally try to target Breakers outside of their enhanced state where possible. Because of the nature of Breaker powers, all other specific countermeasure depend on the parahuman's sub-classifications.

Known Breakers

Note: This list describes the Breaker ratings of different capes. For a full overview of their abilities, please check their individual pages.

Name Known ratings Power description
Acidbath Breaker/Changer (Blaster, Striker, Mover)<ref name="list"/> Could turn into, sling blasts of, & move as tidal wave of acid
Annex Shaker ?, Breaker ?<ref name="24.1"/> "Enters" surfaces and permanently distorts them
Ash Beast Breaker ? Keeps his body in good physical condition. Described as "matter to energy and energy to matter".
Fenja Breaker<ref name="9.6">Sentinel 9.6</ref> ? Warps space so she is simultaneously bigger and attacks against her are weaker, increased durability and strength while larger
Legend Breaker ?,<ref name="I14.5"/> Blaster ?, Mover ?[citation needed] Light form that absorbs energy to heal, with reduced mental activity
Menja See: Fenja.
Scion Breaker ?,<ref name="9.2"/>
Shadow Stalker Breaker 3 (Stranger 2, Mover 1)<ref name="9.1"/> Transforms into a shadow state
Velocity Mover ?, Breaker ? Is accelerated in relation to the world, but proportionally loses his ability to affect it
Wanton Shaker<ref name="18.5"/><ref name="24.1"/>, Breaker,<ref name="24.1"/> Stranger<ref name="18.5"/> Transforms into a telekinetic whirlwind

Speculated Breakers

Note: This list describes the Breaker ratings of different capes. For a full overview of their abilities, please check their individual pages.

Note: This list deals with speculation. If you have a relevant and reliable citation, please add that cape to the 'Known Breakers' list. Please add capes to this list conservatively: It's meant to list capes that are generally agreed upon to be Breakers, but we lack proper citations for.

Name Known ratings Power description

References

<references/>

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