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Interlude 3

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Interlude 3
Chapter guide
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Chapter List

Synopsis

The aftermath of the Battle at the Bank, from the heroes' perspectives.

Director Piggot meets Aegis, Gallant, Kid Win, Vista, Browbeat and Clockblocker in the lobby of the Brockton Bay PRT headquarters. They move to a meeting room before talking. Piggot notes Aegis' injuries, with "some of the wounds nearly a foot across".

Piggot then reprimands Gallant for calling Glory Girl to help without her say-so, therefore putting any damages she caused on his shoulders. As punishment, she docks every Wards' pay. She also reprimands Kid Win for using his Alternator Cannon without first officially clearing it. Kid Win is allowed to keep the Cannon, but the power source is confiscated, and the weapon has to go through the "standard review process for all Tinker created material". Kid Win is taken for a disciplinary review, and the rest of the Wards depart to debrief the battle.

They discuss the Undersiders, writing up the cape names and info on two portable whiteboards. They name 'bug girl', Taylor Hebert, as 'Skitter', deciding not to stick her with a bad name so as not to look like "we got our asses kicked by someone called maggot.”

Notes taken:

  • Grue's power isn't just darkness. "You can’t hear in there either.  And it feels strange too," -Browbeat
  • Bitch, or Hellhound as they call her, trains her dogs, rather than mind control. -Vista
  • Skitter is the opposite. "She has a lot of fine control over [her bugs]". She can also "sense things through her bugs". -Clockblocker

More notes are taken but not shown, enough for Gallant to have to use the back of the whiteboards.

After "an abrasive noise from the computer as every monitor suddenly flashed yellow", the Wards put on their masks. Armsmaster and Miss Militia enter, along with Panacea, who is wearing a ID card with "GUEST" written on it. Panacea is here to heal up the Wards before they return home.

Gallant lies about maybe having a punctured lung in order to have a private conversation with Panacea about the emotions he's sensing off her. Panacea tells him about the enormous pressure she receives from her powers, the mask she has to maintain to get through it all. Then the 'telepaths', i.e. Gallant and Tattletale, force her to "confront it all". Panacea's 'strong' feelings towards Gallant are also mentioned. The Interlude ends with Panacea picking up a whiteboard marker and preparing to write on Tattletale's empty column.

Characters

Trivia