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Precognitive

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Revision as of 12:23, December 24, 2018 by 5.164.130.185 (talk) (important piece was skipped, ironically?)

'Precognitives', also known as 'precogs', are capes with the ability to see or predict the future in some way. As no two powers are the same, barring special circumstances, no two precognitives operate in exactly the same way.

Examples

Details

Despite differences, mechanically precogs can be whittled down to ability to pull out information out of multiverse and analyze it with varying degrees of awareness and conditions. No "true", unassailable future-vision is available to the shards, but only limited-information simulations and predictions, although "limited" in this case still includes unsurpassable amount of information.

Precognitives are an extremely valuable resource in any situation, and this means that other capes will frequently attempt to use them to gather information, as Coil did with Dinah.<ref name=22.4>“Get it, Regent?” I asked him, “The bank robbery was a distraction for the local capes, so Coil could be sure to get away with taking the kid. We played a part in that. We made that happen.” - Excerpt from Buzz 7.11</ref>

Blindspots

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See Also

References

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