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Shamrock

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Revision as of 00:52, June 30, 2016 by FossilLord (talk | contribs) (despite being a red head she is not monsterous and not a case 53)

<infobox> <title source="name"><default>Shamrock</default></title>

<image source="Image"></image> <header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Age</label><default>Unknown</default> <label>Relations</label> <label>Family</label> <header>Professional Status</header> <label>Occupation</label><default>Mercenary</default> <label>Occupation</label> <label>Alignment</label><default>Villain</default> <label>Classification</label> <label>Status</label> <label>Location</label> <label>Teams</label><default>Faultline’s Crew</default> <label>Previous Team</label> <label>Base of Operations</label> <header>First Appearence</header> <label>Web Serial</label><default>Unknown</default> </infobox> Shamrock is a member of Faultline’s Crew

Personality

Shamrock is close to Gregor the Snail. And has no compunction with using her abilites to cheat a casino.

Appearance

Shamrock wears black yoga pants, a green sleeveless t-shirt with a clover-leaf symbol on the front in black, and a mask. <ref>"Worm" Web Serial, Scourge 19.7 </ref> Despite having the tattoo that all Case-53's have she does not have the requisite 'monstrous appearance' to be classified as such.

Abilities and Powers:

Just as there are no true healing powers in Worm, but powers that can be used to heal thorough a combination of luck and skillful application by their user. Similarly, Shamrock does not have true 'luck' powers. Specifically Shamrock's ability uses a mixture of low-strength telekinesis and precognition to make her exceptionally lucky. Bullets that hit exactly where they need to, being untouchable to attacks, all are possible to her.

As a Cauldron cape it is highly likely that this power was specifically constructed to be such.

History

Background

Shamrock was kidnapped from another dimension by Cauldron, where she was subject number 777. She is the only person to have escaped from Cauldron's custody.

Post-ABB battle

Faultline recruited her in spring of 2011. She acquitted herself aquatically against Burnscar.

Post-Slaughterhouse Nine

Shamrock had started a relationship with Gregor, and was with the rest of the crew as they infiltrated Madison.

Golden Morning

In the final hours of Golden Morning Faultline's Crew was relocated the Earth's Bet. As the dying Khepri tried to rally the parahuman's against the Zion Shamrock was able to temporary disable a force-field user using a single bullet.

Trivia

Shamrock's memory was not erased by the Slug. As such She remembers that she comes from an earth that has a lot more monarchies than Earth Bet or Aleph.

References

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