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Accord

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<infobox> <title source="name"><default>Accord</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
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<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Accord is the leader of the Ambassadors.

Personality

Accord's power affects his behavior. Specifically it makes him hyper-aware to disorder and things that are "out of place", so much so that even minor details can drive him to homicidal rage, though he recognizes this in himself and does actively try to contain the urges his power gives where it would be inconvenient to act upon.

It is unknown how much of his original personality was subsumed by his power. Though it has left him with an appreciation of the dramatic flair.<ref name="20.3c1">Is a secret door (hell, maybe with a batpole or slide) completely impractical? Yes. But that’s Accord’s cup of tea. -- comment by Wildbow on Chrysalis 20.3</ref>

Appearance

Accord is short— barely over five feet — and tends to dress more like a CEO than like a cape. Despite this he wears an ornate wood-and-silver mask with tailored suits and walking cane.


Abilities and Powers

Accord is a Thinker whose intelligence increases in relation to the size and scope of the problems presented to him; the greater the problem he's given, the faster he can find a solution to it. As a test of his abilities, he devised a solution to world hunger using only a telephone and the internet in less than six and a half hours and in a further nine typed it up into a concise 150 page document outlining how to implement it. His plans are often so complicated, however, that only Taylor Hebert seriously considered using them.

Accord also has a minor sub-talent for creating objects with multiple interlocking parts and a sense of aesthetic harmony. He personally creates all the costumes and masks for each of the Ambassadors and his own mask is made of multiple pieces that shift in response to his facial expressions. Similarly he has created furniture that automatically adjusts itself to the user's weight and posture for maximum comfort, with apparently no electronics involved<ref name="20.y"/>.

History

Background

Accord originally worked in Watchdog,<ref>https://www.reddit.com/r/Parahumans/comments/3ec7eu/what_were_simurgh_quarantine_zones_actually_like/#ctht547 Comment by Wildbow on Reddit</ref> an office handling economic oversight within the Parahuman Response Team. He took an afternoon off one day to solve world hunger and devised a plan that would solve it. He turned the sum of his work over to his employer who barely looked at it before demanding that he get back to work. He began siphoning and redistributing funds from his department but failed to account for the other Thinker that worked there. He was caught, imprisoned, and then broken out by a jailbreak specialist.<ref name="20.y">Chrysalis 20.y (Interlude; Accord)</ref>

Nobody that Accord contacted took up his ideas. Government after government failed to read the documents he sent them while no one raised the subject of his work to the United Nations or any major political body.<ref name="20.y"/>

Accord later decided that he would take the slow, steady path to victory. He amassed contacts, wealth, expanded upon his plans, and spent half an hour each morning to ensure that everything was up to date.<ref name="20.y"/>

Image by pabelandnine.tumblr.com

Story Start

He had dealings with the Travelers, hiring them to attack Blasto's Lab. When Sundancer interrupted the initial meeting he claimed he would have to have the girl killed. Trickster was able to convince him otherwise by offering up the 'true' person responsible for the interruption.

Before they moved to Brockton Bay Accord outfitted the Travelers with their matching red and black costumes.

Post-Slaughterhouse Nine

In order to push out the newly arrived mebers of Fenrir's Chosen, Accord called a truce with Blasto so that he could construct a powerful creature that would send the neo-nazi's out of town<ref name="19.x">19.x (Donation Interlude 1; Blasto)|Interlude 19.x]]</ref>. Accord's Ambassadors were attacked in the building they were stationed in, hampering the plan to turn on the Plant-tinker once he had completed his project, as the tinker was kidnapped by Bonesaw for her own ends.<ref>https://parahumans.wordpress.com/2013/02/28/interlude-19-donation-bonus-1/#comment-11649 comment by Wildbow</ref> As a consequence of the Slaughterhouse Nine coming to Boston Accord lost all but two of his current Ambassadors.

Post-Echidna

Accord and his organization would travel to Brockton Bay where they came under the aegis of The Undersiders

New Delhi

Accord was killed by Cody a former member of the Travelers who had been sold to the Yangban by Accord. Cody was the reason Accord's meeting with the Travelers had been interrupted when they visited Boston prior to the Travelers moving to Brockton Bay.

During the New Delhi attack, Cody rebelled against the Yangban, killing Accord and wounding Chevalier and Tattletale.

Golden Morning

Accord's plans benefited the global population well past his death.

References

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