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should the character pages be broken up? can this be copied we are doing something like it with identity segmentation manton and siberian, noelle and echidna, Alexandria and rebecca costa-brown. the tab system seems to be largly working Tinker 15
<ref name="Story Arc">Guts & Glory Story Arc as it stands

Panacea - born Amelia, Marquis' daughter, he only took custody of her after her mother died of cancer.

Around the age of five or six, the Brockton Bay Brigade (later to become New Wave) attacked Marquis in his home. He protected Amelia with his body, taking a critical blow, and was later brought into custody.

Amelia was taken in by Brandish and Flashbang, because they were afraid she'd be abused/kidnapped by others who'd blame her for Marquis' actions or use the chance that she was that much more likely to trigger to get a child with powers.

A short time later, the Brockton Bay Brigade unmasked before the public, advocating capes without masks.

A short time after that, Fleur was murdered in her civilian identity, putting an end to that movement. Lightstar (brother to Carol/Brandish and Sarah/Lady Photon) quit the team.

Amelia's (Now Amy's) childhood was somewhat lonely - Carol/Brandish didn't quite want her, Flashbang was battling clinical depression. Amy grew close to her adoptive sister, Victoria, who was the same age as her.

On being informed that she was the daughter of a notorious villain, she withdrew into herself some. She became worried that she'd follow in his footsteps (quite possibly helped by Carol/Brandish's attitude).

Victoria triggered (easily) in gym class, started to go out in costume, more and more as years went on, as Glory Girl.

Amy triggered a little later on. It was more devastating than joyous, because it was one step closer to her following her father's path. There was a great deal of pressure as well (outlined in the latter half of interlude 3), with her inability to heal everyone.

Carol's attitude, one can guess, became even more distant.

Amy realized she had feelings for Victoria. She bottled them up. Readers have speculated that Glory Girl's 'awe' aura might have had long term effects on the emotionally vulnerable Amy, helping this along (or making it happen).

Bank Robbery (late chapters in arc 3) - Tattletale threatens to out Amy and/or tell her her father's identity. Amy freaks.

Post-Bank Robbery - Amy has a conversation with Gallant, she confesses the strain of having a healing power, he notes how close she is to breaking, and that she has 'strong' feelings towards him. Implied to be love, but it's (as later stated) jealousy and resentment; he's the guy who's dating the girl she loves.

Endbringer attack - Gallant dies. Flashbang (Victoria and Amy's father) receives a head injury. Amy's desperately afraid of using her powers on people's brains because she knows how easily she could cross a line, and doesn't heal dad. Grows more distant from the rest of her family. Victoria is upset that Amy won't provide emotional support after Gallant (Victoria's boyfriend) dies. Amy's struggling with her mixed feelings over his death. Gap widens.

Things come to a head when the S9 arrive. Amy finds out who her dad is, and Bonesaw forces Amy to either heal her adoptive father's brain or let him die, and Amy heals him. Convinced there's no way she can stay, she flees, striking out on her own. Victoria intercepts her, and a shaken Amy unconsciously/unwittingly uses this previously unexplored aspect of her power on her sister, altering Victoria's feelings for her. Victoria runs.

S9 continue rampage, and Amy gets swept up into it when Mannequin and Siberian attack her. She temporarily teams up with Undersiders to give a helping hand and to help her sister. Victoria gets injured by Crawler, Skitter rescues her, Amy stalls the damage and puts Victoria in a cocoon of fleshy bits, to restore the previous damage. Flees.

Jack and Bonesaw catch up with Amy, and Jack engages in head games with the already unbalanced, unstable girl. Skitter intervenes before giving chase to Jack/Bonesaw. Amy/Victoria flee.

S9 arc resolves. In the wake of it, Carol/Brandish is left wondering where her daughters are. They finally get a lead (thanks to Tattletale, in exchange for New Wave leaving Undersiders alone) and find a distraught Amy. The girl used her power on Glory Girl, and at the end of her rope, suffering a mental breakdown at at least one point, she used her power on Victoria, and forgot how to put the girl back together. Using her power only forces her to face the scale of the changes she's already made, and in panic/desperation she does more damage than she fixes.

Victoria goes to Asylum. Amy asks to go to the Birdcage, and authorities weigh the risk of her having another breakdown (and creating a plague that eats plastic/glass/stone/whatever/doing a lot of damage to a lot of people) against the risks of incarceration, put her in Birdcage. Amy reunites with her father.

In Marquis' arc, we see Amy trying to come to terms with what she did. Marquis is trying to ensure she (and he) don't face rebellion from within his cell block due to the issues her presence poses, and organizes a meeting with the other cell block leaders. He manipulates and charms his way through the worst of it. The meeting of Amy and Glaistig Uaine (a cell block leader with the ability to retain the 'spirits' of recently dead parahumans, along with their powers) clues Amy into something. She thinks she's figured out a crucial piece of the overall puzzle, and outlines it all to the surveillance systems that Dragon has in the prison, in the hopes that Dragon will pick up on it and act on the information. The Simurgh alters course and blocks/muddles the signal, and Dragon doesn't receive it.

Amy gets a tattoo so she has a reminder of Victoria and the crime Amy committed against her, without having to dwell so heavily on it. - Comment by Wildbow regarding story arc</ref>


For when a Madison Wisconsin page is created, https://www.reddit.com/r/Parahumans/comments/2w65qh/a_better_worm_cyoa/.

oakland docs

main https://docs.google.com/document/d/1L7XX00xrdLCHAiVzyX19G7sifIes2pfjMcHXUociFy4/edit session https://docs.google.com/document/d/1rc7HQAecdM4ax46LlciDzp1tWIiJyWZcer8A3UBvL0g/edit https://docs.google.com/document/d/19MyrV2mcGM5ZGXZLPgGInDp2m1dgXnRfW7uRPZ5i-Go/edit It is here we see sentai traitor Nousagi (rabbit? wild rabbit?)

https://docs.google.com/document/d/1kr0qVXGbQXwgu5F5RrqvbrSJROjbmjoALjEraS5c20g/edit [https://docs.google.com/document/d/1fjlr4No82tmAbt5AGY7d_A_BQVSYN3VmR-4Gu12keqU/edit background document for 'hero' teams] https://docs.google.com/document/d/1BzbebPEznKAiTe2zoRvwn1ypw0RQCSp3htdlk_2ZTjg/edit

rewrite slaughterhouse nine page with some of this material. http://worm.wikia.com/index.php?title=Slaughterhouse_Nine&diff=6367&oldid=6071

parallels to other works

Make a table Allfather's power bears a notable resemblance to the Noble Phantasm of Gilgamesh from Fate/Stay Night and Fate/Zero, Gate of Babylon.

The Mule and Heartbreaker are similar

golem is boy nico robin blah blah more restricted blah blah

PRT Quest documents

'villains' documents
PRT Quest (anchorage):specifics and character notes on the 'heroes'

PRT Quest: Baltimore?

Question for Wildbow (underconstruction)
Does accord purchase the exact same vials each time he needs to replace an ambassador?

find and cite Blasto's interlude with the lizard mask gentlemen 19.x The man in the suit with a green dress shirt and a copper lizard mask was the one turning up the volume. ... A body fell down the stairs. The man with the lizard mask. Dead, though not so mutilated. accord's interlude and meeting with the number man 20.y (Interlude; Accord) “Five vials. Of the same caliber as the last set, same price.”

21.4 citrine's debrief by brian and taylor “They are going through the vetting process as we speak. Experienced members of Accord’s businesses, on board with his plans, and loyal,” Citrine said. ... “Cauldron,” (Taylor) said. “Accord’s using Cauldron to empower his employees.” ... “Accord wanted me to inform you that the product has a slight chance of causing physical defects and mental instability. A possibility of an incident.” ...

undersiders vs. the teeth and lizardtails debut In imago 21.6 We are introduced to lizardtail a new ambassador who also wears green. Interlude 21 Parian Lizardtail, bigger than the others, with a green dress shirt and pocket square, an ornate mask that looked more like a Celtic knot than anything lizardlike. Maybe the segments or spiral of it were supposed to represent a cut tail?

Quote from Jamie and weaver dice on vials with well known effects. Also note in his character page that lizardtail has some degree of control in intensity. Based on skitters description in 21.6

Has anyone ever graduated from the ambassadors and moved outside accord's immediate sphere of influence to further his plans?

scenes

Snare 13.6: Medic guy brooks knows about brown recluse a being a protein based venom

14.10 jack believes that the concept of family was distant for panacea

Stuff on Taylor's powers Spiders usually weave silk at certain times in their life, www.wired.com/2009/09/spider-silk/ And there is generally a limit, given that she is able to create massive amounts of silk anyway it is likely that taylor could tweak the spiders biology to make them constantly produce silk, while giving them the necessary nutrients to produce it through other controlled invertebrates.

Based on this she is likly able to create swarms of locusts by tweaking grasshopper biology, artificially creating the conditions that causes grasshoppers to morph into locusts in the first place. Thank Wildbow that she is herroic in the first place.

Insects generally have bad eyesight: http://www.scienceshorts.com/021218.htm

New project focusing on the drafts page

Runechield

[https://parahumans.wordpress.com/2012/04/17/sentinel-9-5/#comment-1750 My very first attempt at writing a superhero story was a shot on my part at trying to handle the ‘magic’ superhero (A la Dr. Strange), but with more of a novice. It didn’t work out for several reasons (I tried to base it around my own location, which was pretty much the opposite of Brockton Bay, I found I couldn’t get the balance right for magic & superheroics) and ultimately scrapped it, to the point where I decided it wouldn’t exist in Worm at all, barring some vague border cases. That said, I would be really, really keen on someone doing something on the subject.]

When I finish Worm, a ways down the line (can’t say for sure, but we may be halfway) I’m thinking I might write something in the vein of modern magic, outside of the superhero genre. I’ve got a lot of ideas there – I just need to really work through them, get some bulk writing done in that genre & hammer out what works best, as I aimed to do for Worm.

The post in question<ref name="9.x">Prey 14.8</ref> Some of this was mentioned before

ref name="14.8 c2" - another comment by wildbow on Prey 14.8</ref>

, but I don't remember if it was all gathered in one place, so...I'm gathering it in one place. From the Chapter 14.8 comments:


Runechild, Runechild v2, Guts & Glory, Guts & Glory v2, The Events Leading Up to That Thursday (TELUTTT), TELUTTT v2, Supreme Earth, Cat and the Canary, The Wards, TELUTTT v3, Guts & Glory v3, Finding Fault, Sovrano Academy, Lucky Girl, Heartbreaker, Sovrano v2, Dealer, Versus Dragon, Ziggurat, Ward v2, Daddy, Doll, Caprice, Travelers, Guts & Glory v4, Circus Triumph, Slaughterhouse, Grue, Grue v2, Schism/TELUTTT v4, Circus vs. Elite…


(If anyone’s interested, I can give details on any of the titles above, what they were about and/or why they were relevant in the creation of Worm. Pretty crazy nostalgic for me.)


https://parahumans.wordpress.com/2012/09/29/prey-14-8/#comment-4575 Runechild: Runechild. Think amateur Dr. Strange. Never made it into Worm, though I stole one of her powers for Rune. Runechild v2 featured Dragon and the Dragonslayers (Dragon recruiting the junior hero to help her), making Dragon the oldest character in Worm.

Guts & Glory: Amy Dallon/Victoria – Guts and Glory swapped focus between the two with each chapter.

TELUTTT: Each draft featured rotating viewpoints attempting to incorporate everyone I’d added into the story by that point in one overarching story. First draft focused heavily on Faultline, introduced Scion, Legend, Narwhal, Hero, Alexandria and a major heroine named Mary Sue. Introduced Faultline’s crew, which was composed of Newter, Slug (Gregor), Spitfire and a scandanavian girl with Genesis’ power. Later drafts introduced Endbringers, Dauntless, and Cauldron.

Cat & The Canary: Canary, obviously.

14.8 Finding Fault: Faultline, again. She was the go-to protagonist for a while.

https://parahumans.wordpress.com/2012/09/29/prey-14-8/#comment-4575

Sovrano Academy: Regent. Very different person, same power as demonstrated in the Parasite arc, not the general use ‘I make them twitch/convulse’ power. Attending a cutthroat school for villains with Bonesaw as a classmate.

Lucky Girl: Shamrock. I can note it’s only around here that the setting started coming together with a place for each of the major players. Heartbreaker: Cherish Sovrano v2: Caprice Dealer: The Dealer/Battery Doll: Parian Caprice: Caprice Travelers: Trickster. Others are as seen in Worm. Circus Triumph/Circus vs. Elite: Circus Slaughterhouse: Burnscar Schism/TELUTT v4: Everyone. Mary Sue gets a sex change and becomes Eidolon. Same power, minus the ‘everyone adores me’ aura (unless he needs it). TELUTTT – One of the cases where I can’t really tell you the story, because some of it extends into spoiler territory. It took place in an earlier timeline (which is why Hero appeared more), stretching from a point before Faultline’s group was brought together, her forming her gang, and all that.

Sovrano – I agree on the school thing, Spaceman. I think I was writing it more to get a sense of why people did it in the first place, and to try my hand at it, than to tell a story I wanted to tell. I wasn’t that into it, and it was kind of a slog. Not a lot to say. It was fairly early into my stint of writing for the genre, and I was mainly exploring things. Supreme Earth was an alternate reality that featured villains operating like terrorist cells, destablizing society in ways that were both major and minor (from offing world leaders to destroying city power grids), and putting the world in a situation where they were dependent on superhumans to get energy, food and safety. Basically put, a world with superhumans that had no superheroes. Takeover on a global level, with non-superhumans as second class citizens.

Ramrod was kind of similar to Skitter in that she was an (arguably) good person in a cynical – she was new to her powers, entering the Supreme’s organization from the ground level, but her priorities were mainly ensuring that her family was taken care of. As she ascended in the ranks, keeping that perspective would have been the main challenge. In terms of the greater plot, there was the question of why the villains were so organized and why Goddess, the leader of the superhumans, was able to keep every superhuman in line.

As far as I’m concerned, Supreme Earth is canon in the Wormverse. It probably won’t ever show its face, but it’s an alternate reality that falls in close parallel with Worm’s. Beyond the use of the name Ramrod, Supreme Earth’s characters weren’t really reused (though I think Regent might have poked his head in for one draft). Well, there -is- a wiki. Just nobody’s really contributing. Some people, like Valravn, are creating the pages, but there’s no synposis – it’s just a framework. I’m grateful for his work and for the ability to reference it (which I use sometimes), but it’s thin as resources go. The deal I made at the time of the wiki’s conception still stands. If people edit the actual character/chapter pages, I’ll add trivia, detail and author’s notes.

I guess i will consider that a contract--FossilLord (talk) 18:59, October 20, 2016 (UTC)

Versus Dragon: If I remember right, it was the first chapter featuring Circus. You’ll notice she recurs – she was a protagonist for a stretch. She, a ‘Miss Miasma’ (tinker specializing in gases) and ‘Highbrow’ (with Browbeat’s powers) robbing a bank when Dragon shows up. The approach was very different (kick the door in, and they ran instead of trying to fight, despite being a more offensive team than the Undersiders, ironically) but I did use the same blueprints for the bank layout.

Ziggurat – Junior villains take advantage of a Endbringer attack to take over a city, trapping the residents in a ring of stone walls. Switched perspectives from the villains to the heroes (protagonist was Narwhal) fighting Hadhayosh, with the idea that it would merge together into a singular storyline where Narwhal tries to deal with the captured city. I think I might’ve done a second version with some civilians in the mix, just to show the effect on them, then dropped it quickly. Relevance? Well, I think it marks one of my first in-setting attempts to show a hostile takeover by villains (Supreme Earth was such on a much larger scale) and their attempts to manage a city once they’d seized it. Why didn’t it work? Narwhal was too powerful for a protagonist, and the length would have put it into an awkward place, too long for a short story and too short for a novel or even a novella. Once I realized that, I lost steam.-->

References

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