Foresight
<infobox>
<title source="name"> <default>Foresight</default> </title>
<image source="Image"></image> <image source="image"></image> <header>Information</header> <label>Alignment</label> <label>Leader(s)</label> <label>Leader(s)</label> <label>Allies</label> <label>Allies</label> <label>Status</label> <label>Location</label> <label>First Appearance</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> Foresight were a hero team active after Gold Morning.
Structure
The team seems to have a big proportion of thinkers.
Members
Appearance
Foresight has a strong aesthetic running through their costumes including: a mask or helmet design where each of the members of the team lacks eyeholes, paneled body armor and loose fabric elsewhere, iconography worked into the panels.
Described as "... ninjas from movies, with the mix of lightweight costumes and armor, but without the Eastern style."
Their team symbol is a stylized eye, sans pupil, with an exaggerated ‘4’ struck out in bold lines that extends well past the curved lines of the eye.
Team Focus
Foresight strives to move forward by assisting the 'little guys', tackling special issues, and by taking action in a calculated way.
They do this by providing support to the megalopolis ad police in way of patrols and events. They make strategic strikes on priority targets weekly.
History
Background
Formed from progressive members
Early Ward
The Wardens aimed to use Foresight to oversee political processes of Gimel.US<ref>Interlude 2 II</ref>
References
<references/>