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Jonathan Miller

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Revision as of 01:42, April 28, 2019 by 5.164.183.22 (talk)

<infobox> <title source="name"><default>Jonathan Miller</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> The Old Man, aka Jonathan Miller, known to PRT as Case 12, was a gang leader in Wichita, and later the proprietor at The Lodge.


Abilities

While they sleep, he receives memories from people who have consumed part of his tissues or bodily fluids, including blood, spit, and flesh.

History

Background

Gold Morning

Survived.

Ward

Opened a new bar on the outskirts of civilization and arranged alliance with Marquis.

Trivia

References

<references/>