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Jonathan Miller

From Worm Wiki

<infobox> <title source="name"><default>Jonathan Miller</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> The Old Man, aka Jonathan Miller, known to PRT as Case 12, was a gang leader in Wichita, and later the proprietor at The Lodge.


Abilities

He receives memories from people who have consumed part of his tissues or bodily fluids, including blood, spit, and flesh. He receives these memories when they go to sleep.

History

Background

Gold Morning

Survived the event.

Early-Ward

Opened a new bar on the outskirts of civilization and arranged alliance with Marquis.

Post-Time Bubble Pop

During Victoria and Tattletales investigation, the Old Man was outed.<ref>Black 13.8</ref>

Trivia

References

<references/>