Power Classifications
Since parahumans began to appear in the 80's the need of a power classification to be used by the Law, the Government and the Media have been clear.
Initially used only for classifying Supervillans, this classification is used now for all parahumans: Heroes, Villains and Rogues alike.
When a new parahuman reveals his presence he (or she) is identifed with one or more of 12 categories and a number (usually betwen 1 and 10) to express their apparent proficiency in that area.
The categories are:Mover, Shaker, Brute, Breaker,Master, Tinker,Blaster, Thinker, Striker, Changer, Trump and Stranger.
Mover
Capes whose powers let them move great distances at a time. These categoy include flyers(like Purity), teleporters(like Oni Lee) and speedsters(like Velocity).
Characters: Oni Lee, Purity (Blaster 8, Mover 4), Shadow Stalker (Breaker 3,Stranger 2 and Mover 1), Chariot (Tinker ?, Mover ?), Skidmark (Tinker 2, Mover 3),Strider,Velocity, Battery
Shaker
Characters: Labyrinth (Shaker 12), Vista (Shaker 9)
Breaker
Generally those who had some ability to ‘break’ the natural laws of the universe as far as those laws applied to them.
Characters:Scion,Night (Breaker 9), Shadow Stalker (Breaker 3,Stranger 2 and Mover 1),Fenja & Menja,
Brute
Those under the 'brute' label are unnaturally tough and strong.
Characters: Lung (Brute 4-9, Blaster 2-6), Weld,Aegis, Alexandria, Hookwolf (Shifter 4, brute 7),Glory Girl
Master
A cape whose powers let them control others or create minions(being them humans, parahumans, animals or (like in Parian case) especific object).
Characters:Canary (Master 8), Parian (Master 6), Skitter (Master 5), Regent, Bitch, Heartbreaker, Crusader (master 6), Nilbog
Tinker
Covers anyone with powers that give them an advanced grasp of science. Lets them make technology years ahead of its time. Most Tinkers have a specialty or a special trick. Something they’re particualrly good at or something that they can do, which other Tinkers can’t. (e.g: Bakuda’s specialty is bombs).
Characters: Dragon, Bakuda (Tinker 6), Armsmaster, Kid Win (Tinker 4), Leet, Chariot (Tinker ?, Mover ?), Skidmark (Tinker 2, Mover 3)
Blaster
A cape with a ranged attack.
Characters:Purity (Blaster 8, Mover 4), Lung (Brute 4-9, Blaster 2-6), Flechette (Striker ?, Blaster ?),Legend, Narwhal, Lady Photon, Shielder, Laserdream, Ballistic, Spitfire
Thinker
Characters: Tattletale (Thinker 7)
Striker
A cape with the ability to apply some effect by touch or at point-blank range.
The striker classification could include certain Breaker effects as they were applied to things other than the cape themselves, but not always. Other strikers included those who used energy weapons, those who had certain kinds of superstrength that weren’t accompanied by durability and those with pyrokinesis or such that didn’t extend more than a foot around them.
Characters:Clockblocker(Striker 7), Flechette (Striker ?, Blaster ?), Brandish,Ballistic, Rune
Changer/Shifter
Those who can change their shape to some extent.
Characters: Genesis (Changer 9), Fog (Shifter 8, Stranger 3),Hookwolf (shifter 4, brute 7)
Trump
Stranger
The term "Stranger" refers to parahumans whose abilities can be used for stealth.
Characters:Imp, Fog (Shifter 8, Stranger 3), Shadow Stalker (Breaker 3,Stranger 2 and Mover 1)
Powers Not Classified Yet
Some Characters have been clearly stated as parahumans, but their powers yet to be clearly classified. If their classification is revealed in the story or via Word of God please remove them from here and put them where they belong.
Characters: Coil, Grue, The Endbringers (Leviathan, Simurgh and Behemoth), Scion.
No Powers
Some Characters have an important role in the story even if they are not parahumans, or even if they haven't appear yet in the story they could be relevant in this universe, like e.g: The PRT agents.
Characters: Danny Hebert, Director Piggot