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Brockton Bay Portal

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<infobox> <title source="name"><default>Brockton Bay Portal</default></title>

<image source="image"><default>File:Placeholder location.png</default></image> <header>Basic Information</header> <image source="map"></image> <label>Type</label> <label>Location</label> <label>Teams</label> <label>Inhabitants</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox>The Brockton Bay Portal is a interdimensional portal leading from Earth Bet to Earth Gimel. It was formed by an interaction between Labyrinth and Scrub's powers.<ref name="scrublab" />

Description

The portal is located in Downtown Brockton Bay and leads to Earth Gimel. The portal itself is in the shape of a tower with a small area of ground beneath it. It has zero depth or dimension, perceivable only by the edges.<ref name="scrublab">“It’s all part of a whole,” she replied, absently.  Her focus was on the others.  “Scrub!  Get closer to the tower!  Everyone else, get back!  Labyrinth, don’t use your power any more!  Hold off!”

Heads turned.  People had no doubt noticed the tower, but now something was happening.

Scrub stepped closer, and one of his explosions ripped through the air.  Another followed shortly after, intersecting one area of altered road.

Like a gas in the air that had been ignited, the entire thing went up in a heartbeat.  In an instant, it was a white void, as undefinable as Grue’s darkness, perceivable by the edges, but with zero depth or dimension.  He’d shunted out the entire structure, as well as everything that had altered on the ground, but nothing had come back.

The door had been kicked out of the frame. - Excerpt from Scourge 19.7</ref>

Around the portal is a solid white, windowless building, which is designed by Accord and constructed and owned by Tattletale's organization. The tower is taller than the skyscrapers surrounding it, and is surrounded by numerous ramps. The ramps lead into the interior of the tower, curling around the tower in an arrangement reminiscent of flower petals, with each ramp leading into the building at different heights. At the base of the tower is a system of train tracks, extending in every direction. Buildings adjoining the tower serve as administration and defense for the portal.<ref>Ahead of us, just a block away, the portal.  A white tower in progress, surrounded by three cranes.  A white tent was framed with a rigging of criss-crossing metal poles, and that rigging was being covered in turn by a solid white building, windowless.  We couldn’t make out the base of the building from our vantage point, but I could make out the ramps that led to the interior, like the on-ramps to a highway or the entrance to an aboveground parking garage.  They curved up around the building, a geometrical arrangement like the petals of a flower, and led into the tent at different heights.  There were signs of construction and recent demolition in neighboring lots.  The adjoining buildings would support the main structure: administration and defense.

It was so complete, considering that so much about the future of the portal was in question.  Nothing had been confirmed yet, as far as the ownership of the portal.  Accord’s design, Tattletale’s construction, the government’s rules on quarantine.  The government had sent people inside, and Tattletale had followed suit.  It was technically her property, they had no evidence it was anything but the curiosity of an invested businessperson, and they hadn’t complained. - Excerpt from Imago 21.4</ref><ref>He could see the white building, not too far away, which was taller than even the skyscrapers immediately around it.  He’d investigated it just a few days ago.  They’d erected a tall white tent, holding it up with a crane, they’d reinforced it with plexiglass panels and iron reinforcement, and now a more solid construction was going up around it.  Slow, painstaking, careful work, filled with redundancies.  The workers would be glad to be free of the hazmat suits in this heat. - Excerpt from Interlude 20.x</ref><ref name="train" />

<ref>It was a mingled blessing and curse.  The portal, the door, as some were calling it, was taking some of the spotlight from us Undersiders.  There was a great deal of national debate over whether the landowner or the government should get the rights to the property.  I almost wished people could ignore it.  Things threatened to get out of control if and when it was verified that this thing was usable. - Excerpt from Imago 21.4</ref>

History

Battle against Echidna

The portal was first created during a collaboration between Labyrinth and Scrub, with the overall idea being conceived by Tattletale. Using her power, Labyrinth created a temple-like tower surrounded by artifical, metal flowers. When Labyrinth was finished, Scrub fired his blasts into the structure, causing the entire thing to ignite and burn away into a white void. Immediately after its creation, Tattletale was confronted by the recently outed Alexandria, who demanded that she close the portal due to the ramifications of opening a hole between worlds. Tattletale refused, and Alexandria was forced to back off by the capes around them, who had become disillusioned with the Triumvirate during Ignis Fatuus's speech.

Much to Alexandria's dismay, Tattletale directed Labyrinth to shift the portal's destination, first tuning into an unsettled Brockton Bay with squat, blocky overgrown houses (likely one of Cauldron's Earths), before tuning into Earth Aleph. In exchange for eliminating Echidna, the Travelers were offered the opportunity to return home. While hesitant, not wanting to return at first, Sundancer was eventually convinced to do the job. With Echidna temporarily imprisoned by the combined efforts of multiple capes, Sundancer conjured a sun and incinerated Echidna, killing her. Shortly after, she passed through the portal, with the rest of the Travelers following suit. With the direction of Faultline and Tattletale, Labyrinth then shifted the portal to an uninhabited world which would later become known as Earth Gimel.

Post-Echidna

After the Battle against Echidna, the portal was quarantined from the public. Later, construction began around the portal, starting with a tall white tent framed by a rigging of crisscrossing metal poles. In the process of being constructed around it was a solid, windowless white building.

Post-Timeskip

Gold Morning

The tower on the end of Earth Bet was destroyed during Scion's strafing run on Brockton Bay, which shattered the land beneath the tower.<ref name="train">Rachel mounted Bastard before we got to the portal.  The efforts to erect a proper support beneath the portal had been set back by Scion’s strafing run, which left the portal hanging in the sky.  Train tracks extended out from the portal in every direction, twisted and broken where collapsing ground had pulled other sections away.

There had been a tower erected around the portal, but it had collapsed into shambles as the ground dropped.  Now they were using the pieces to form the general structure for a tower of ramps that would lead up to the portal. - Excerpt from Extinction 27.1</ref> The tower on the end of Earth Gimel remained intact.

References

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