Grumman
<infobox> <title source="name"><default>Grumman</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Eric Stodt is a member of the Protectorate.
Background:
[Coming Soon]
Personality:
[Coming Soon]
Appearance:
Eric is described as a short, mildly overweight, man with features typical to trisomy 21 with dark hair.
Abilities and Powers:
Eric can toggle between two Breaker states; one granting exceedingly maneuverable flight abilities, the other turning him into an immobile artillery platform.
In his mover state, Eric can effectively turn on a dime, moving at roughly eighty kilometers an hour. In one power test, he collected twenty-four of thirty flags in dense four-acre woods in three minutes, losing track of the remainder only when they were moved from their pre-set locations by the force of his wake. He can fly through solid concrete or meet bullets head-on without being harmed.
As a blaster, Eric is fixed in place, but can project vast numbers of missile-projections. He can level a ten-story building in eight seconds, taken one floor at a time.
History:
[Coming Soon]