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Moved to Hollow Point where they worked as security.
Moved to Hollow Point where they worked as security.


Were revealed to be part of [[The Fallen]], and aided them against the Hollow Point villains.<ref>[[Shadow 5.12]]</ref>
Were revealed to be part of [[The Fallen]], and aided them against the Hollow Point villains.<ref>[[Shadow 5.12]]</ref> Later, they defected to [[Cheit]].
 
Cooperated with [[Cradle]].<ref>March reaches into a pocket.  The second of her devices.  Courtesy of Cradle and Cradle’s back and forth with the Khonsu Fallen, who are led by time manipulators. - [https://www.parahumans.net/2019/03/02/heavens-12-all/ Excerpt] from [[Heavens 12.all]]</ref>


== Trivia ==
== Trivia ==

Revision as of 22:17, March 2, 2019

[[Category:{{#switch:|File=Files|Template=Templates|articles}} in need of completion]]

<infobox>

 <title source="name">
   <default>Speedrunners</default>
 </title>

<image source="Image"></image> <image source="image"></image> <header>Information</header> <label>Alignment</label> <label>Leader(s)</label> <label>Leader(s)</label> <label>Allies</label> <label>Allies</label> <label>Status</label> <label>Location</label> <label>First Appearance</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> A group of time manipulators from Seattle that make recurrent nuisances of themselves.

Modus operandi

Their operations are limited by their powers, they generally operated only once every twenty days or so, and the batteries on their technology would run out during long engagements.<ref>“Why are they B-list?” Tristan asked. Not the first time he’d touched on that.
“Because the tinker stuff is limited. The batteries take time to charge,” I said. “When they were active in Seattle, they had something like twenty days between the jobs they pulled, and they had weaknesses. The batteries ran out if engagements were prolonged and once that happens they lose a lot of their muscle.” - excerpt from Shade 4.3</ref>

Members

The group is made up of time-manipulators who augment their powers with tinker devices. It is unknown which of them is the tinker; some speculated that they were all tinkers.<ref name="II4.3e2">If Secondhand didn’t have the tinker-ish name, and if there wasn’t a chance they were all lesser tinkers, I’d say Last Minute was a contender for the team’s tinker, with his arsenal. - Excerpt from Shade 4.3</ref><ref>They’re time manipulators, but complicated by the fact that they have at least one tinker in the group. It could be that they’re all tinkers. A family thing like how forcefields run in my family. [...] Each of them has a power, but they augment that by having tinker stuff they wear. - Excerpt from Shade 4.3</ref>

Name Description
Secondhand Possibly the tinker. Speedster who can't interact with the world while slowed, uses tinkertech for offence.
Final Hour The "heavy hitter"; able to slow down targets in a small area. Uses tinkertech to apply various effects to targets.
Last Minute Most probably the tinker; uses a large arsenal of tinkertech. His power is to move inanimate objects back in time.
End of Days New addition to the team, he shunts people into a dark dimension for a few seconds.

History

Background

The group used to operate out of Seattle. It is unknown how much success they met with there.

Gold Morning

Seemingly survived the event with no fatalities.

Early-Ward

Moved to Hollow Point where they worked as security.

Were revealed to be part of The Fallen, and aided them against the Hollow Point villains.<ref>Shadow 5.12</ref> Later, they defected to Cheit.

Cooperated with Cradle.<ref>March reaches into a pocket. The second of her devices. Courtesy of Cradle and Cradle’s back and forth with the Khonsu Fallen, who are led by time manipulators. - Excerpt from Heavens 12.all</ref>

Trivia

  • Speedrunning is the term for trying to get through a videogame in as little time as possible.

References

<references/>