Trainwreck: Difference between revisions
FossilLord (talk | contribs) will be returning to this after i fix fog. Tag: sourceedit |
FossilLord (talk | contribs) have not fixed Fog but updating none the less thanks to more found information Tag: sourceedit |
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use image for page?https://parahumans.wordpress.com/2013/04/30/interlude-21/#comment-20545 | use image for page?https://parahumans.wordpress.com/2013/04/30/interlude-21/#comment-20545 | ||
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'''Trainwreck''' was a member of the [[Merchants]]. | '''Trainwreck''' was a member of the Archer's Bridge [[Merchants]]. | ||
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==Personality== | |||
Describe aspects of the character's outlook and goals *mentioned in the story* here. | |||
<ref name="R3"/> | |||
The Undersiders decline to attend the Florida fight, as they lack firepower or utility. Only Tattletale goes, her role doubling as a fact-finding mission. Being more in the background, joining teams of thinkers, she's able to provide some inklings on Endbringer makeup. This subtly alters the response and the offense against Endbringers in subsequent months and years. It's possible that Tattletale gets targeted more aggressively by the Simurgh, sooner than she did in New Delhi. I give her long, long odds at making it to Gold Morning. The rest of the group remain as Coil's playing pieces on the board, holding their own against Armsmaster's Protectorate with Coil's help. The group alters and takes on Trainwreck (who becomes an uneasy acquaintance of Rachel) as well as some hired mercenaries from Boston and New York. --> | |||
==Appearance== | ==Appearance== | ||
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==Abilities and Powers== | ==Abilities and Powers== | ||
Trainwreck is a [[case 53]] [[tinker]] who needed to build himself a body, lacking proper limbs of his own<ref name=" | Trainwreck is a [[case 53]] [[tinker]] who needed to build himself a body, lacking proper limbs of his own.<ref name="R1">[https://www.reddit.com/r/Parahumans/comments/2zpokg/who_all_has_a_nonprimary_tinker_class/cpl7j3s Comment by Wildbow on Reddit]</ref> He's a "crude tinker" who can work with scrap and develop something that works surprisingly well. His gear is fairly limited, but he can build it fast and he can build it with parts from a rusted old car<ref name="SB1">[https://forums.spacebattles.com/posts/15849046 Comment by Wildbow on Spaccebattles]</ref>. He ended up using several steam-powered sets of armor<ref name="list">[https://docs.google.com/spreadsheets/d/1pgn9rgYutpBqJg1lSBP3NHnq9WK4ToLq9K4ys_I4cRc/edit#gid=0 Wildbow's Parahuman List]</ref> when he operated as a cape. | ||
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Trainwreck was very similar to the Merchants’ Mush, but without the ability to reintegrate into a human form, and the parts couldn’t necessarily move easily. That said, he was his own power supply. He had tinker knowledge that he used to give his body workable joints and more complicated engineering/weapons. | Trainwreck was very similar to the Merchants’ Mush, but without the ability to reintegrate into a human form, and the parts couldn’t necessarily move easily. That said, he was his own power supply. He had tinker knowledge that he used to give his body workable joints and more complicated engineering/weapons. | ||
<ref name="I21c1">[https://parahumans.wordpress.com/2013/04/30/interlude-21/#comment-20521 Comment by Wildbow on] [[Imago 21.y (Interlude, Parian)|Interlude 21]]</ref>--> | <ref name="I21c1">[https://parahumans.wordpress.com/2013/04/30/interlude-21/#comment-20521 Comment by Wildbow on] [[Imago 21.y (Interlude, Parian)|Interlude 21]]</ref>--> | ||
<!-- https://parahumans.wordpress.com/?s=Trainwreck&submit=Search <br> https://parahumans.wordpress.com/tag/trainwreck/ --> | <!-- https://parahumans.wordpress.com/?s=Trainwreck&submit=Search <br> https://parahumans.wordpress.com/tag/trainwreck/ | ||
<ref name="R2">[https://www.reddit.com/r/Parahumans/comments/32p7so/trouble_with_tinkers_writing/cqdc4h9 Another comment by Wildbow on Reddit]</ref> | |||
Inspiration determines how the tinker manages and works with their ideas. This can include... | |||
Crude inspiration - no need for special materials, tinkerings are rough edged, ugly, big, but fast to put together from raw materials. Emphasis on gear, weapons, armor, hard/impossible to do anything fancy. | |||
Weigh the power level of the inspiration type, narrow or broaden the specialty as needed. Every tinker varies in how they manage ideas & the scope/focus of what they build. Leet has super-broad specialties and sits at an extreme in this regard, but his inspiration method comes with heavy drawbacks (failure, misfiring), while Trainwreck is fairly narrow in his scope but has advantages garnered via. his inspiration method (super durable, cheap materials, fast crafting). | |||
In terms of crafting a narrative and making a tinker interesting, you generally want to give them a challenge they need to surpass to make it work. Narrower specialties (ie. can only build incendiary weapons/gear) lower the chance of a DeM tinker. A tinker that has a 'mad inspiration' and breaks from reality more and more as he creates more exotic/esoteric stuff, hallucinating trace images/visions of the alien species that once built this sort of thing... that's a different kind of story. --> | |||
==History== | ==History== | ||
=== Background === | === Background === | ||
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=== Story Start === | === Story Start === | ||
After the [[Undersiders]] led [[Armsmaster]] and [[Dauntless]] into a garage, [[Trickster]] teleported Armsmaster to Trainwreck. Trainwreck grabbed Armsmaster and slammed him against the hood of a car. Armsmaster managed to fight his way free where he fought against Trainwreck and Genesis until Trickster swapped out his Halberd for a car bumper. Trainwreck grabbed Armsmaster and started beating him against the car. <ref name = "6.7">[[Tangle 6.7]]</ref> | After the [[Undersiders]] led [[Armsmaster]] and [[Dauntless]] into a garage, [[Trickster]] teleported Armsmaster to Trainwreck. Trainwreck grabbed Armsmaster and slammed him against the hood of a car. Armsmaster managed to fight his way free where he fought against Trainwreck and Genesis until Trickster swapped out his Halberd for a car bumper. Trainwreck grabbed Armsmaster and started beating him against the car.<ref name ="6.7">[[Tangle 6.7]]</ref> | ||
Trainwreck then dumped a bloody and beaten Armsmaster next to Dauntless. He then examined Armsmaster's Halberd before crushing it and dumping the remains over the fallen heroes.<ref name = "6.7" | Trainwreck then dumped a bloody and beaten Armsmaster next to Dauntless. He then examined Armsmaster's Halberd before crushing it and dumping the remains over the fallen heroes.<ref name = "6.7"/> | ||
===Post-[[Battle against Leviathan|Leviathan]]=== | ===Post-[[Battle against Leviathan|Leviathan]]=== | ||
Trainwreck was eventually revealed to work for [[Coil]]. He was killed alongside the other [[Merchants]] by the [[Slaughterhouse Nine]]<ref name="cast">[https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast Page]</ref>. | While Taylor and Lisa were on a mission of mercy Taylor enlisted Tranwreck's help in creacking through barrier's created by Labyrinth of the attacking Crew.<ref name ="11.7">[[Infestation 11.7]]</ref> | ||
Trainwreck was eventually revealed to work for [[Coil]]. | |||
He was killed alongside the other [[Merchants]] by the [[Slaughterhouse Nine]]<ref name="cast">[https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast Page]</ref>. Complicating Coil's later plans. | |||
== Trivia == | |||
* Had he lived, Trainwreck would likely have been put in the Undersiders once his role in the Merchants became unnecessary.<ref name="R3">[https://m.reddit.com/r/Parahumans/comments/4arfdp/spoilers_all_what_if/ What if]</ref> | |||
<!-- Some fannon has trainwreck giving himself civilian names like tommmy (thomas the tank engine) or jimmey (james watt major innovator of steam engine design) or even Neely (as in Cor'nel'ius Vanderbilt) --> | |||
{{Reflist}} | |||
{{ | |||
}} | |||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Coil's Organization]] | |||
[[Category:Males]] | [[Category:Males]] | ||
[[Category:Merchants]] | [[Category:Merchants]] | ||
[[Category:Tinker]] | [[Category:Tinker]] | ||
[[Category:Villians]] | |||
Revision as of 18:40, September 15, 2016
<infobox> <title source="name"><default>Trainwreck</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Trainwreck was a member of the Archer's Bridge Merchants.
Appearance
Trainwreck has a round face, small eyes, greasy hair tied into a ponytail, and acne-scarred cheeks. As Trainwreck, he wears steam-powered armor while his upper face is covered by a metal mask and goggles. Would later receive a gunshot wound. He lacked proper limbs.
Abilities and Powers
Trainwreck is a case 53 tinker who needed to build himself a body, lacking proper limbs of his own.<ref name="R1">Comment by Wildbow on Reddit</ref> He's a "crude tinker" who can work with scrap and develop something that works surprisingly well. His gear is fairly limited, but he can build it fast and he can build it with parts from a rusted old car<ref name="SB1">Comment by Wildbow on Spaccebattles</ref>. He ended up using several steam-powered sets of armor<ref name="list">Wildbow's Parahuman List</ref> when he operated as a cape.
History
Background
Trainwreck is a Case 53 - an amnesiac with physical alterations as well as powers, who woke up in a strange city with no memories.
Story Start
After the Undersiders led Armsmaster and Dauntless into a garage, Trickster teleported Armsmaster to Trainwreck. Trainwreck grabbed Armsmaster and slammed him against the hood of a car. Armsmaster managed to fight his way free where he fought against Trainwreck and Genesis until Trickster swapped out his Halberd for a car bumper. Trainwreck grabbed Armsmaster and started beating him against the car.<ref name ="6.7">Tangle 6.7</ref>
Trainwreck then dumped a bloody and beaten Armsmaster next to Dauntless. He then examined Armsmaster's Halberd before crushing it and dumping the remains over the fallen heroes.<ref name = "6.7"/>
Post-Leviathan
While Taylor and Lisa were on a mission of mercy Taylor enlisted Tranwreck's help in creacking through barrier's created by Labyrinth of the attacking Crew.<ref name ="11.7">Infestation 11.7</ref>
Trainwreck was eventually revealed to work for Coil. He was killed alongside the other Merchants by the Slaughterhouse Nine<ref name="cast">Cast Page</ref>. Complicating Coil's later plans.
Trivia
- Had he lived, Trainwreck would likely have been put in the Undersiders once his role in the Merchants became unnecessary.<ref name="R3">What if</ref>
References
<references/>