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===Post-[[Timeskip]]=== | ===Post-[[Timeskip]]=== | ||
Almost two years later they participated in another meeting. | Almost two years later they participated in another meeting. They collectively participated in [[Golden Morning]].<!--===Post-[[Battle against Leviathan|Leviathan]]=== | ||
===[[Golden Morning]]===--> | ===[[Golden Morning]]===--> | ||
==References== | ==References== | ||
Revision as of 03:24, December 13, 2016
<infobox>
<title source="name"> <default>Palanquin</default> </title>
<image source="Image"></image> <image source="image"></image> <header>Information</header> <label>Alignment</label> <label>Leader(s)</label> <label>Leader(s)</label> <label>Allies</label> <label>Allies</label> <label>Status</label> <label>Location</label> <label>First Appearance</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> Faultline's Crew is a group of supervillains-for-hire.
Goals
Several members of Faultline's Crew are Case 53s. Some of them have put their wages toward investigating their origins<ref name="15.x">Interlude 5</ref>. Though explicitly mercenary, the crew does have limits on who they work for and what they do, willing to do "anything short of murder."<ref>Hive 5.1</ref>
Members
| Name | Status |
|---|---|
| Faultline | Active |
| Gregor the Snail | Active |
| Newter | Active |
| Labyrinth | Active |
| Spitfire | Active |
| Shamrock | Active |
| Scrub | Active |
| Dinah | Active |
History
Background
Faultline recruited Newter and Gregor the Snail after saving them from being arrested by a hero. After they met her conditions, she founded a team with them roughly three years before the story started.<ref name="S:BW">Snippets: Before Worm</ref>
The group pulled a job on the North American Tinker black market<ref name="15.x" /> and infiltrated a high-security asylum seeking information on the Dragonslayers. After defeating a team from the Boston Protectorate, they recruited Labyrinth, an inmate who had been recently transferred there<ref name="15.x">Interlude 5</ref>.
Around a month before coming to Brockton Bay, they defeated Chevalier and Myrddin in Philadelphia<ref name="15.x" />.
Story Start
The crew recruited Spitfire at some time either before or during the events of Worm.
Having been paid by Coil to do so, the crew attended a meeting at the neutral ground of Somer's Rock to plan a course of attack against the ABB. Members of the crew partnered with subordinates or members of the Empire, Coil, the Undersiders, and the Travelers in raiding ABB warehouses and positions.
Post-ABB battle
At some time between Interlude 5 and Infestation 11.7, the crew recruited Shamrock. The crew crashed a Merchants "party" in an attempt to seize six Cauldron vials in Skidmark's possession.
Burnscar attacked the crew's living quarters at Palanquin to talk to Labyrinth.
Post-Slaughterhouse Nine
The crew assaulted Jeremy Foster at his house and recruited Matryoshka in Madison, Earth Aleph, and was subsequently attacked by Contessa as a warning from Cauldron.
Post-Slaughterhouse Nine
Faultline's Crew were away on a fact finding mission when the undersiders suffered a betrayal. They later participated in the battle against Echidna.
Post-Echidna
The crew attended Cauldron's meeting following a new threat emerging.
Post-Timeskip
Almost two years later they participated in another meeting. They collectively participated in Golden Morning.
References
<references/>