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When his power was activated the world around him seemed to stop, the air around him slowing to the point he had to slog through it.<ref>The world stopped, and the air became heavy, oppressive, like being at the bottom of the swimming pool. | When his power was activated the world around him seemed to stop, the air around him slowing to the point he had to slog through it.<ref>The world stopped, and the air became heavy, oppressive, like being at the bottom of the swimming pool. | ||
Making sure his hat was firmly on, slipping his hands into his pockets, Secondhand walked down the hall, amid the zombies. It was like walking into mud, and running was worse than walking. - [https://www.parahumans.net/Excerpt] from [[ | Making sure his hat was firmly on, slipping his hands into his pockets, Secondhand walked down the hall, amid the zombies. It was like walking into mud, and running was worse than walking. - [https://www.parahumans.net/Excerpt] from [[Interlude 15.y II]]</ref> This also meant he could get injured from moving through the air over extended periods of time.<ref> With Prancer, he had had to use his power multiple times a day. Different suit, less of a walk through mud, but more taxing on his body, to the point that skin had been bruised, blood vessels in eyes and skin had broken, and his teeth had been loose. He had pissed pink and shit black, and he’d picked up a cough that didn’t go away. It had nearly killed him, and only the improved costume had kept him going, putting him in a place that was denser, but safer, that required a more methodical approach. - [https://www.parahumans.net/Excerpt] from [[Interlude 15.y II]]</ref> | ||
Based on his name, it was speculated that he might be the [[tinker]] in the Speedrunners.<ref name="II4.3e2">If Secondhand didn’t have the tinker-ish name, and if there wasn’t a chance they were all lesser tinkers, I’d say Last Minute was a contender for the team’s tinker, with his arsenal. - [https://www.parahumans.net/2018/02/03/shade-4-3/ Excerpt] from [[Shade 4.3]]</ref> | Based on his name, it was speculated that he might be the [[tinker]] in the Speedrunners.<ref name="II4.3e2">If Secondhand didn’t have the tinker-ish name, and if there wasn’t a chance they were all lesser tinkers, I’d say Last Minute was a contender for the team’s tinker, with his arsenal. - [https://www.parahumans.net/2018/02/03/shade-4-3/ Excerpt] from [[Shade 4.3]]</ref> | ||
Revision as of 02:59, August 7, 2019
<infobox> <title source="name"><default>Secondhand</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Secondhand is a villainous speedster who helps patrol Hollow Point with the Speedrunners. He was later revealed to be a member of the Fallen.
Appearance
Undistinguished man with an average build, who wears opaque goggles and a flat cap.<ref>Secondhand was fairly normal in build, with goggles and a flat-top cap. He managed to not look old-fashioned. - Excerpt from Shade 4.3</ref><ref name="5.12 e1">I turned away from the spectacle in front of me, looking for the one who might be coming after the ones who’d gotten Mama Mathers and Valefor. Behind us, to the sides-
In the midst of us.
Secondhand looked average, with flat, opaque goggles and a flat top cap, but he flickered intensely with afterimages and suggestions of places he might be in the future. The images were violent enough he looked ready to burst, and he was right in the middle of our group. I swung a punch, and he moved with enhanced speed, ducking it.
The quick movement pushed him over the brink, or so it seemed. He detonated, and everything moved like it was slow motion, as I was thrown off my feet, the wind knocked out of my lungs. Others were shoved back and away from him too. My skin felt like it was tearing apart, because the slow motion was real, and different parts of me were slowed, while others weren’t. My lower body was more affected, as was the part of me closer to the front.
It hit everyone except for Mama Mathers, who Secondhand zipped over to, to catch out of mid-air, and Valefor, who blurred, hair moving slightly, but the rest of him remained unaffected.
That would be Final Hour. The targeted slow-motion, granting a kind of protection. - Excerpt from Shadow 5.12</ref>
Abilities and Powers
Secondhand is a timestop speedster whose power moves himself quickly enough the world appears to move in slow motion. While moving he is unable to physically interact with the world in any way. Using his power for extended periods of time leaves him exhausted.<ref name="4.3 e1">“Probably. Um. Each of them has a power, but they augment that by having tinker stuff they wear. Secondhand can cover a lot of ground really fast, but can’t affect anyone or do much while he’s doing it. Can’t hurt you, can’t move stuff, can’t set traps. But we already talked briefly about him earlier. He’s the one doing regular sweeps of the area, looking for trouble. The tinker stuff he wears reduces the strain on his body and lets him operate like that for longer. And it means that when he pops out of that mode, he does it with a boom. It gives him some offensive ability.” - Excerpt from Shade 4.3</ref> He could use his power to patrol large areas,<ref> I had a sense of what Birdbrain and Braindead did, and there was a risk Secondhand would do a patrol when the meeting concluded, to see what their potential business partners were doing. - Excerpt from Shade 4.3</ref> to appear in the midst of a group of enemies,<ref>From our first briefing on them, we’d know they had a guy who could appear at our most vulnerable point and catch us off guard.
I turned away from the spectacle in front of me, looking for the one who might be coming after the ones who’d gotten Mama Mathers and Valefor. Behind us, to the sides-
In the midst of us. - Excerpt from Shadow 5.12</ref> dodging blows, moving to catch a falling ally
When his power was activated the world around him seemed to stop, the air around him slowing to the point he had to slog through it.<ref>The world stopped, and the air became heavy, oppressive, like being at the bottom of the swimming pool.
Making sure his hat was firmly on, slipping his hands into his pockets, Secondhand walked down the hall, amid the zombies. It was like walking into mud, and running was worse than walking. - [1] from Interlude 15.y II</ref> This also meant he could get injured from moving through the air over extended periods of time.<ref> With Prancer, he had had to use his power multiple times a day. Different suit, less of a walk through mud, but more taxing on his body, to the point that skin had been bruised, blood vessels in eyes and skin had broken, and his teeth had been loose. He had pissed pink and shit black, and he’d picked up a cough that didn’t go away. It had nearly killed him, and only the improved costume had kept him going, putting him in a place that was denser, but safer, that required a more methodical approach. - [2] from Interlude 15.y II</ref>
Based on his name, it was speculated that he might be the tinker in the Speedrunners.<ref name="II4.3e2">If Secondhand didn’t have the tinker-ish name, and if there wasn’t a chance they were all lesser tinkers, I’d say Last Minute was a contender for the team’s tinker, with his arsenal. - Excerpt from Shade 4.3</ref>
Equipment
The Speedrunners have supplied him with tinker tech that allows him to engage his power for longer and create an explosion when he emerges.<ref name="4.3 e1"/> On one occasion, he was seemingly seen to detonate with a wave that painfully, unevenly slowed time for all his nearby enemies while leaving his allies unaffected. This was accompanied by flickering images prior to detonation. However, this may actually have been accomplished by, or augmented by, Final Hour's power.<ref name="5.12 e1"/><ref>I could see, in slow motion through both the expulsion of Secondhand’s detonation and Last Minute’s protective effect, the destruction of Valefor’s lower face as the Wretch passed through the barrier. [...] I hurt all over, and I had blood in my eyes. The slow-motion effect from Secondhand. - Excerpt from Shadow 5.12</ref>
History
Early-Ward
Secondhand and the Speedrunners were villains assisting in Hollow Point.
During the Mathers Compound Assault, Secondhand and his team showed their true colours as members of the Fallen.
Post-Time Bubble Pop
Secondhand was present in Teachers Cauldron base.<ref>Black 13.x</ref>
Trivia
- Secondhand usually means something that is passed to someone with there being a previous owner. Secondhand or the second hand is the part of the clock that needs to loop once before the minute hand ticks forward once.
References
<references/>