Parahuman Characters: Difference between revisions
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'''Cozen''' is second-in-command of the Red Hand. | '''Cozen''' is second-in-command of the Red Hand. | ||
==Appearance== | ===Appearance=== | ||
Cozen wears a mask around her eyes and old-fashioned clothes with lace around her breasts. Her jacket and slacks are festooned with belts, utility belts and knives. She also wears two gloves - one red and one with a knife attached to each fingertip and a brace to keep everything in place. | Cozen wears a mask around her eyes and old-fashioned clothes with lace around her breasts. Her jacket and slacks are festooned with belts, utility belts and knives. She also wears two gloves - one red and one with a knife attached to each fingertip and a brace to keep everything in place. | ||
===Abilities and Powers=== | ===Abilities and Powers=== | ||
Revision as of 22:22, November 10, 2015
Califa de Perro
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Califa de Perro is a supervillian operating in South America.
Appearance
Califa de Perro wears leather arm bracers with fur tufts near the elbows, a canine mask that canines the upper half of his face and extends forward and a mount at his waist of a canine's face.
Abilities and Powers
Califa de Perro has enhanced strength and agility that are further augmented with point blank aerokinesis. He is also presumably knowledgeable in the use of a spear.
History
[Coming Soon]
References
<references/>
Carnal
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Carnal is a supervillian.
Background
Carnal thought that he had a place on the Slaughterhouse Nine and approached them, only to fail their tests. He and Prophet were then made into an amalgamated cape by Bonesaw.
Abilities
Carnal is described as a durable healer whose healing factor accelerates by bathing in blood.
References
<references/>
Chubster
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Chubster is a parahuman.
Appearance
Chubster is described as an obese man in armor.
Abilities and Powers
Chubster gained durability and ambient momentum dampening at will, tied to a consequent loss of mobility.
History
[Coming Soon]
References
<references/>
Gwerrus
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox>
Cozen
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Cozen is second-in-command of the Red Hand.
Appearance
Cozen wears a mask around her eyes and old-fashioned clothes with lace around her breasts. Her jacket and slacks are festooned with belts, utility belts and knives. She also wears two gloves - one red and one with a knife attached to each fingertip and a brace to keep everything in place.
Abilities and Powers
Cozen has a personal pocket dimension that she can store and produce items or individuals at range. She can use her power to very slowly teleport.
History
Cozen walked in step with Grue as he approached Skitter and watched as Skitter pulled Grue into a half-hug, half-shake. She wished Skitter a happy birthday and then met Skitter's gaze with her own, hard look.
Grue introduced Skitter to Cozen before Skitter said that it was nice to meet her. Cozen said that the pleasure was hers as she was meeting a legend. She listened as Tattletale and Skitter talked before Grue congratulated her on her upcoming graduation into the Protectorate. Skitter told them that she should be congratulating them.
Cozen and Grue later exchanged words.<ref>"Worm" Web Serial, Scarab 25.6</ref>
References
<references/>
Gwerrus is a Case 53.
Background
[Coming Soon]
Abilities and Powers
Gwerrus is described as having super strength and an ability that allows him to reflect damage back onto her attacker.
References
<references/>
Heith Anders
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Heith Anders is the wife of Max Anders, mother of Theo Anders and cousin of Jessica Biermann and Nessa Biermann
Abilities
Heith is described as a "size changer protected by a personal distortion field".
History
[Coming Soon]
References
<references/>
Iron Rain
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Iron Rain is the daughter of Richard Anders, brother to Max Anders, sister-in-law to Heith Anders and Kayden Anders, and aunt of Theo Anders and Aster Anders
Abilities
Iron Rain is capable of materializing metal blades at high altitudes and controlling those blades with minor ferrokinesis which she used to aim them.
History
[Coming Soon]
References
<references/>
Prancer
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Prancer is a supervillian operating in Fairbanks, Alaska.
Background
Prancer operated as a mercenary in Anchorage before he met and fell in love with Velvet. Together, they moved to Fairbanks.
Appearance
Prancer has a stag motif to his costume
Abilities and Powers
Breaker distortion or personal forcefield appears to allow for greater agility, reflexes and ultimately the capability to dodge bullets, but is easily broken with even a glancing blow, taking time to reassert itself, rendering him relatively vulnerable in the interim.
History
[Coming Soon]
Prolapse
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Prolapse is a parahuman.
Background
[Coming Soon]
Abilities and Powers
Prolapse is described as having biokinetic durability and size as well as the ability to turn individuals inside out with a touch.
References
<references/>
Ramrod
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Ramrod is a parahuman
Abilities and Powers
Ramrod is described as having the ability to imbue touched objects (primarily her bo-staff) with diffuse but powerful impacts, limited to favor objects over people
References
<references/>
Ren
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Ren is a parahuman and a lieutenant in Daiichi's gang.
Appearance
Ren is described as "the heaviest" out of everyone in Daiichi's gang with a black jacket that strained over his shoulders and hair that he dyed blonde.
Abilities and Powers
Ren is capable of creating a suction-like effect that allows him to inhale massive amounts of air and then exhale that air. The intensity of the effect continues to grow as Ren inhales.
History
[Coming Soon]
References
<references/>
Stinger
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Stinger is a supervillian operating in California.
Abilities and Powers
Stinger is a Tinker specializing in propulsion - mainly jetpacks and missiles.
History
[Coming Soon]
References
<references/>
Velvet
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox>
Subject 3016
<infobox> <title source="name"><default>Parahuman Characters</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Subject 3016 is a Case 53.
Appearance
Subject 3016 has a shaggy beard and long, greasy hair. His Trigger Event carved away the area between his pelvis and his right foot, an area of his stomach, around an eye and his left arm, leaving a featureless gray pane.
Abilities and Powers
Subject 3016 is capable of manifesting parts of his body from various dimensions, resulting in more powerful attacks.
In his battle with the Number Man, Subject 3016 obliterated concrete and steel with a single attack by leveraging every possible version of himself that was in the basement and drawing them together into one coordinated strike.
History
[Coming Soon]
References
<references/>
Velvet is a supervillian operating in Alaska.
Background
Velvet is a small-time dealer originating from Washington. She moved to Alaska after larger gangs forced her out and then met with her future partner, Prancer, in Anchorage. Together, they moved to Fairbanks.
Appearance
Velvet has a deer and formalwear motif to her costume.
Abilities and Powers
Gaseous telekinetic/forcefield spores accumulate over time in her vicinity, allowing greater strength, leverage and maneuverability of objects and persons over time.
History
[Coming Soon]