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Palanquin

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Revision as of 00:01, July 21, 2017 by FossilLord (talk | contribs)

<infobox>

 <title source="name">
   <default>Palanquin</default>
 </title>

<image source="Image"></image> <image source="image"></image> <header>Information</header> <label>Alignment</label> <label>Leader(s)</label> <label>Leader(s)</label> <label>Allies</label> <label>Allies</label> <label>Status</label> <label>Location</label> <label>First Appearance</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> Faultline's Crew is a group of supervillains-for-hire.

Goals

Several members of Faultline's Crew are Case 53s. Some of them have put their wages toward investigating their origins<ref name="15.x">Interlude 5</ref>. Though explicitly mercenary, the crew does have limits on who they work for and what they do, willing to do "anything short of murder."<ref>Hive 5.1</ref>

Members

Name Status
Faultline Active
Gregor the Snail Active
Newter Active
Labyrinth Active
Spitfire Active
Shamrock Active
Scrub Active
Dinah Active

History

Background

Faultline recruited Newter and Gregor the Snail after saving them from being arrested by a hero. After they met her conditions.<ref name="S:BW">The nature of Faultline’s meeting with her ‘crew’ is essentially what happened in canon. - Snippets: Before Worm</ref> This 'founding' was roughly three years before the story started.[citation needed]

The group pulled a job on the North American Tinker black market<ref name="15.x" /> and infiltrated a high-security asylum seeking information on the Dragonslayers. After defeating a team from the Boston Protectorate, they recruited Labyrinth, an inmate who had been recently transferred there<ref name="15.x">Interlude 5</ref>.

Around a month before coming to Brockton Bay, they defeated Chevalier and Myrddin in Philadelphia<ref name="15.x" />.

Story Start

The crew recruited Spitfire at some time either before or during the events of Worm.

Having been paid by Coil to do so, the crew attended a meeting at the neutral ground of Somer's Rock to plan a course of attack against the ABB. Members of the crew partnered with subordinates or members of the Empire, Coil, the Undersiders, and the Travelers in raiding ABB warehouses and positions.

Post-ABB battle

At some time between Interlude 5 and Infestation 11.7, the crew recruited Shamrock. The crew crashed a Merchants "party" in an attempt to seize six Cauldron vials in Skidmark's possession.

Burnscar attacked the crew's living quarters at Palanquin to talk to Labyrinth.

Post-Slaughterhouse Nine

The crew assaulted Jeremy Foster at his house and recruited Matryoshka in Madison, Earth Aleph, and was subsequently attacked by Contessa as a warning from Cauldron.

Post-Slaughterhouse Nine

Faultline's Crew were away on a fact finding mission when the undersiders suffered a betrayal. They later participated in the battle against Echidna.

Post-Echidna

The crew attended Cauldron's meeting following a new threat emerging.

Post-Timeskip

Almost two years later they participated in another meeting. They collectively participated in Golden Morning.

References

<references/>

Template:Faultline's Crew