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Palanquin

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Revision as of 07:04, July 30, 2016 by FossilLord (talk | contribs) (apparently faultline had conditions before hiring the early duo)

<infobox>

 <title source="name">
   <default>Palanquin</default>
 </title>

<image source="Image"></image> <image source="image"></image> <header>Information</header> <label>Alignment</label> <label>Leader(s)</label> <label>Leader(s)</label> <label>Allies</label> <label>Allies</label> <label>Status</label> <label>Location</label> <label>First Appearance</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> Faultline's Crew is a group of supervillians-for-hire.

Goals

In addition to mercenary jobs, several members of Faultline's Crew are Case 53s. Some of them have put their wages toward investigating their origins<ref name="15.x">Interlude 5</ref>. Though explicitly mercenary they do have limits with who they work for and what they do.

Members

Name: Status:
Faultline Active
Gregor the Snail Active
Newter Active
Labyrinth Active
Shamrock Active
Spitfire Active
Scrub Active
Dinah Active

History

Background

After Faultline recruited Newter and Gregor the Snail after saving them from being aressted by a hero. After meeting her conditions she founded a team with them roughly three years before the story start.<ref name="S:BW">Snippets: Before Worm</ref>.

The group pulled a job on the north american Tinker Black market, and infiltrated a high-security asylum seeking information on the Dragonslayers. There, after defeating a team from the Boston Protectorate, they recruited Labyrinth, an inmate who had been recently transferred there<ref name="15.x">Interlude 5</ref>.

Around a month before coming to Brockton Bay, they defeated Chevalier and Myrddin in Philadelphia<ref name="15.x">Interlude 5</ref>.

Story Start

Attended a meeting at the neutral ground of Somer's Rock.

References

<references/>