Palanquin
<infobox>
<title source="name"> <default>Palanquin</default> </title>
<image source="Image"></image> <image source="image"></image> <header>Information</header> <label>Alignment</label> <label>Leader(s)</label> <label>Leader(s)</label> <label>Allies</label> <label>Allies</label> <label>Status</label> <label>Location</label> <label>First Appearance</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> Faultline's Crew is a group of supervillains-for-hire.
Goals
Several members of Faultline's Crew are Case 53s. Some of them have put their wages toward investigating their origins<ref name="15.x">Interlude 5</ref>. Though explicitly mercenary, the crew does have limits on who they work for and what they do, willing to do "anything short of murder."<ref>Hive 5.1</ref>
Members
| Name | Status |
|---|---|
| Faultline | Active |
| Gregor the Snail | Active |
| Newter | Active |
| Labyrinth | Active |
| Spitfire | Active |
| Shamrock | Active |
| Scrub | Active |
| Dinah | Active |
History
Background
Faultline recruited Newter and Gregor the Snail after saving them from being arrested by a hero. After they met her conditions, she founded a team with them roughly three years before the story started.<ref name="S:BW">Snippets: Before Worm</ref>
The group pulled a job on the North American Tinker black market<ref name="15.x" /> and infiltrated a high-security asylum seeking information on the Dragonslayers. After defeating a team from the Boston Protectorate, they recruited Labyrinth, an inmate who had been recently transferred there<ref name="15.x">Interlude 5</ref>.
Around a month before coming to Brockton Bay, they defeated Chevalier and Myrddin in Philadelphia<ref name="15.x" />.
Story Start
The crew recruited Spitfire at some time either before or during the events of Worm.
Having been paid by Coil to do so, the crew attended a meeting at the neutral ground of Somer's Rock to plan a course of attack against the ABB. Members of the crew partnered with subordinates or members of the Empire, Coil, the Undersiders, and the Travelers in raiding ABB warehouses.
Post-ABB battle
At some time between Interlude 5 and Infestation 11.7, the crew recruited Shamrock. The crew crashed a Merchants "party" in an attempt to seize six Cauldron vials in Skidmark's possession.
Burnscar attacked the crew's living quarters at Palanquin to talk to Labyrinth.
Post-Slaughterhouse Nine
The crew assaulted Jeremy Foster at his house and recruited Matryoshka in Madison, Earth Aleph, and was subsequently attacked by Contessa as a warning from Cauldron.
Faultline's Crew participated in the battle against Echidna.
The crew attended Cauldron's meeting and participated in Golden Morning.
References
<references/>