Template:BlasterList
| Name | Known ratings | Power description |
|---|---|---|
| Acidbath | Breaker<ref>Black Kaze alternated attacks with Acidbath, very proper, measured in
her movements, compared to Acidbath’s flailing, reckless, hurried scramble to keep out of Scion’s line of sight. Acidbath moved with surprising quickness, faster than a typical car might. A peculiarity of his breaker power. - Speck 30.2</ref>/Changer (Blaster, Striker, Mover)<ref name=":4">Acidbath Could turn into, sling blasts of, & move as tidal wave of acid Independent Breaker/Changer (Blaster, Striker & Mover Sub powers) - parahumanList, Bolded edit by wildbow. </ref> |
Can turn into acid, using himself as projectile.<ref>Power: Caustic Break; can enter breaker state to become acid. Treats self as a projectile (see above) of 10x size, half range, coalescing at end of turn. Can reduce range further to enable self to strike multiple targets while traveling. - Playtest Capes, document by wildbow.</ref> Can fling acid.<ref name=":4" /> |
| Allfather | Blaster<ref name=":5">Allfather Created mid-air portals from which to launch volleys of weapons E88 Blaster - parahumanList, Bolded edit by wildbow.</ref> | Creates mid-air portals from which to launch volleys of weapons<ref name=":5" /> |
| Arbiter | Thinker, Blaster, Shaker<ref>Rime explained. “She’s a social thinker, in addition to her minor
blaster and shaker powers. Her danger sense is mild at best, not something she can react to immediately, but it makes her aware of associated individuals and the threat they pose. She wouldn’t be able to see much from Pretender alone, but she knows that there’s a moderate to high danger posed by those closest to him-” - Drone 23.2</ref> |
Can create sonic blasts.<ref>She leaped down, holding August Prince’s hand, and Arbiter took action.
The heroine directed a sonic blast at Bambina with one hand, but Bambina kicked the wall, changing the direction she was moving. Arbiter blocked her with a forcefield, then raised a hand to shoot again- - Drone 23.2</ref> |
| Blasto | Tinker 6 (Master 5, Blaster 2, Changer 2, Brute 2)<ref>Blasto, Real Name Unknown Classification: Tinker 6 (sub: master 5, blaster 2, shifter 2, brute 2); plants. |
Produces plant-hybrid minions.<ref>Power: Blastocyst - Produces plant hybrid minions. Minions cannot communicate (this includes clones and humanoids), are lumpy/misshapen, and have social scores of 0. They suffer one additional wound of the same type (without any attached effects) every time they take fire damage. Creations are loyal. They follow simple instructions, 20 words or less, and obey a pheromone-laden Blasto so long as he is in earshot. - Playtest Capes, document by wildbow.</ref> |
| Cask | Tinker 5 (Blaster 1, Brute 2*, Master 1, Trump 2)<ref>CASK; Lawrence Batson (“L.B.”)
Classification: Tinker 5 (Sub: Blaster 1, Brute 2*, Master 1, Trump 2) Medicine and performance enhancing admixtures. - PRT Quest (Anchorage) </ref> |
Produces and consumes chemical batches that enhance strength, resistance to harm and resistance to the elements.<ref>Powers:
Produces chemical batches that enhance strength, flexibility, resistance to toxins, resistance to the elements, resistance to harm, reflexes, or focus. Produces chemical batches that quickly restore damaged tissues and prompt rapid cellular growth. One dose is a minimum of 1.33 liters, administered orally, limiting the speed consumption, emergency application and the number of successive doses that can be given. Potentially shortens patrol runs or prompts somewhat frequent pit stops. - PRT Quest (Anchorage) </ref> |
| Codex | Blaster/Thinker<ref name=":9">Codex was a blaster-thinker hybrid. Tattletale had speculated that the
woman caused permanent brain damage and memory loss , briefly augmenting her own processing power in exchange. - Imago 21.6</ref> |
Fires slow-moving, invisible shots that cause permanent brain damage and memory loss.<ref name=":9" /> |
| Felix Swoop | Master/Blaster<ref name=":7">“Felix Swoop, tier three member of the group,” Jouster said.
“Master-blaster hybrid. Controls birds, but not as much control as you seem to have. Thing is, he applies fire immunity and pyrokinesis to the birds, programs them with movements. You said he’s distracted?” - Drone 23.1</ref> |
Controls birds to which he applies fire immunity and pyrokinesis and then programs with movements.<ref name=":7" /> |
| Flashbang | Blaster<ref name=":15">Edit by wildbow.</ref> | Can create orbs of light that roll or bounce until a set time has passed, at which point they explode.<ref name=":15" /> |
| Flechette | Striker, Blaster<ref>Flechette wasn’t a breaker, though her power came close. Technically,
she was a striker, a cape with the ability to apply some effect by touch or at point-blank range. The striker classification could include certain breaker effects as they were applied to things other than the cape themselves, but not always. Other strikers included those who used energy weapons, those who had certain kinds of superstrength that weren’t accompanied by durability and those with pyrokinesis or such that didn’t extend more than a foot around them. The way she used her ability, coupled with the intuitive understanding of angles, trajectories and timing she got from her secondary powers, gave her a low rating as a ‘blaster’. A cape with a ranged attack. - Sentinel 9.2</ref> |
Can imbue objects so they can penetrate anything.<ref>She could do other things, but the primary benefit, the easiest thing to
do, was making her ammunition punch through anything. It would glue itself in place on impact, if she had the effect wear off at the right time, and she was very good at timing things. She could charge the metal of her cleats so they bit into any surface, and though it was too slow to be used defensively unless her foe telegraphed their attacks, she could make her costume frictionless. - Sentinel 9.2</ref> |
| Fume | Blaster/Shaker 4<ref>'◈ FUME; Livia Noche'
Classification: Blaster/Shaker 4 |
Casts out baseball-sized bullets that move with enough force to break bones. The bullets produce a cloud of sulphurous gas on striking a surface.<ref>Fume
casts out large, baseball sized bullets that move with enough force to break bones, one from each hand per two or three seconds. These bullets, on striking a surface, produce a cloud of sulphurous gas. The gas has a smell comparable to rotten eggs or skunk, and produces an immediate, albeit mild burning sensation, particularly around the mucus glands. - PRT: Department Sixty Four, thread II [Worm Quest - Page 47]</ref> |
| Grumman | Mover 6, Brute 8 or Mover -1, Blaster 9<ref name=":8">◈ GRUMMAN; Eric Stodt Classification: Mover 6, Brute 8 or Mover -1, Blaster 9 Toggles between two breaker states, one granting exceedingly maneuverable flight abilities, the other turning him into an immobile artillery platform. - PRT Quest (Anchorage)</ref> |
Can assume an immobile Breaker-state, in which can generate vast numbers of missile-projections.<ref name=":8" /><ref>As a blaster, Grumman is fixed in place, but can project vast numbers of missile-projections. He can level a ten-story building in eight seconds, taken one floor at a time. - PRT Quest (Anchorage)
</ref> |
| Jamestown | Blaster<ref name=":14">Jamestown Radiation
blaster, could focus effects to turn individuals into docile (to him) mutants, driven largely by cannibalistic hunger and fear of being irradiated further. - parahumanList, bolded edit by wildbow.</ref> |
Can focus radiation on individuals to turn them into docile (to him) mutants, driven largely by cannibalistic hunger and fear of being irradiated further.<ref name=":14" /> |
| Jouster | Blaster/Striker<ref name=":11">Jouster’s blaster-striker hybrid power involved his lance, a power that
conducted along the usual channels, only the form it took varied. He speared through the computer, then swung the blunted side of the weapon at the couch. The woman rolled out of the way, and energy rippled away from the lance, freezing and shredding cushions. He could choose the effect, making it fairly versatile. Concussive
blasts, fire, ice, lightning, suction and disintegration, among other
things. Trick was that he had to hit to deliver the effect. - Drone 23.1
</ref>, Trump<ref><Bruticus> He's got a set, he can't just create more, right? |
Can conduct a variety of effects through his lance, choosing which one.<ref name=":11" /> |
| Lady Photon | Blaster 4, Mover 3, Shaker 3<ref name=":9">Edit by wildbow</ref> | Can project lasers from her hands.<ref name=":10">Lady Photon’s daughter and niece were in the air with her. Laserdream
and Glory Girl. Mother and daughter shared the same general powers; flight, the ability to raise forcefield bubbles around themselves, and the ability to project lasers from their hands. As a consequence, their fight with Purity was something of a light show. - Buzz 7.9</ref> |
| Laserdream | Blaster, Mover, Shaker<ref name=":10" /><ref name=":9" /> | Can fire laser blasts, stronger than Lady Photon's.<ref>Laserdream – Eldest child of Lady Photon and Manpower.
Has the same powers as her mother, with less facility with forcefields and stronger flight/laser blasts. Wore a white bodysuit with a comet motif in a gradient of ruby red and magenta, with a red hairband and a coquettish sweep of blond hair over one side of her face. - Cast (In Depth)</ref> |
| Legend | Breaker<ref name="I14.5">Legend’s flight powers let him accelerate to a speed that exceeded sound and continue accelerating, to no hard limit. The soft
limit was that he had breaker powers that kept the acceleration from tearing him to shreds, altering his body into something else entirely as he gained speed. The drawback to this was that his brain also shut down on a cognitive level as the transformation occurred. He had never let himself go so fast that he lost the ability to consciously control his movements. - Interlude 14.5 (Bonus Interlude)</ref>, Blaster<ref>Legend A flying laser-blaster with a toolbox of possible types of laser and laser effects. - parahumanList, Bolded edit by wildbow.</ref> |
Can instinctively transitioned into an energy form in which he absorbs energy of various kinds.<ref>If an opponent attacked and struck him, he instinctively transitioned
into his energy form for a split second. In that state, he absorbed energy of a variety of kinds, including the kinetic energy that was transferred with a punch or with a bullet. His opponents were forced to whittle him down, each attack only a fraction as effective as it might otherwise be. Even then, a share of that small amount of damage was healed a second later as he used the absorbed energy to mend his body. Conversely, his enemies could try to hit him with enough speed and force that even a hundredth of a second of contact was sufficient to take him out of the fight. Leviathan and Behemoth had managed to land blows of that magnitude. - Interlude 14.5 (Bonus Interlude)</ref> |
| Lightslinger | Blaster/Shaker 8<ref name=":16">◈ LIGHTSLINGER; Camden Ito Classification: Blaster/Shaker 8 Turns nearby light sources into weapon emplacements. - PRT Quest (Anchorage)</ref> |
Turns nearby light sources into weapon emplacements.<ref name=":16" /> |
| Lightstar | Blaster<ref name=":12">Edit by wildbow.</ref> | Creates slow moving projectiles (around half the speed of a thrown basketball) that he could detonate concussively at will.<ref name=":12" /> |
| Lung | Brute 4-9*, Blaster 2-6*<ref>“Prisoner 599, codename Lung. PRT powers designation Brute 4-9
asterisk, Blaster 2-6 asterisk, fire and heat only. Individuals reading or viewing this log are directed to see page three and four of prisoner’s file for particulars on powers. Recommended protocols were properly carried out with sprinkler system and added restraints. Chance of escape following interment in the Baumann Parahuman Containment Center rests at a fairly steady .000041% with no gross deviations in any likely scenarios. Within acceptable limits. Will be processed to cell block W.” - Interlude 6</ref> |
Gradually transforms over the course of a conflict, gaining enhanced pyrokinesis and other benefits.<ref>Lung – A half-Chinese, half-Japanese individual, he was
sent to prison in the East and eventually escaped, making his way to America, where he defeated and absorbed a number of sub-gangs, retaining all the Asian members. Tall and bearing tattoos of dragons up his arms, back and neck, he has a power that lets him gradually transform over the course of a conflict, gaining armor plating, enhanced strength, regeneration, claws, enhanced pyrokinesis, and other benefits. At the most extreme end of his transformation, he is capable of trading blows with an Endbringer, though he has only participated in one such fight. - Cast (In Depth)</ref> |
| Mokosh | Blaster/Shaker<ref name=":19">“The
only other one we can identify by name is Mokosh. She’s a Blaster-Shaker hybrid. She ‘blasts’ something very much like razor wire, spearing it into surfaces or people. Each shot is connected to the previous shot, and once she’s landed a hit on someone, she can sever limbs, heads, or deliver deep gouges with the follow-up fire. A series of shots can riddle an area with nearly invisible wires that are sharp enough to slice into flesh. We’re reasonably confident that she’s done this to trap hostages within the buildings. Move carefully.” - PRT: Department Sixty Four, thread II [Worm Quest - Page 32]</ref> |
Shoots something very much like razor-wire, spearing it into surfaces or people. Each shot is connected to the previous shot.<ref name=":19" /> |
| Purity | Blaster 8, Mover 4<ref>“And this second group, The Pure, is the second offshoot of that Aryan group, I take it?”
“Small but powerful. Their leader, Purity, is a Blaster 8 and Mover 4.” “Yeah, there’s a Breaker 9, a Shifter 8 with Stranger 3 and a Master 6 in that group? I buy that they’re powerful.” - Sentinel 9.1 </ref> |
Can generate devastating light blasts.<ref>Purity, Kayden Anders – Leader of the Pure, was Kaiser’s enforcer
and right hand man. She is also Kaiser’s ex-wife, single mother to Aster, the child she had with Kaiser, and is in the process of adopting Theo, Kaiser’s son by another woman. Purity falls into the category of ‘flying artillery’, with the ability to create kinetically charged light to move through the air at high speeds while generating light blasts that can level buildings. Formed and took command of the Pure. A mousy woman in her civilian persona, Purity wears a white bodysuit that glows softly with light when her powers are in effect, and has hair and eyes that glow to a blinding degree, giving her a great deal of presence. - Cast (In Depth)</ref> |
| Rail | Mover/Blaster 2<ref>◈ RAIL; Sadie J. Austin Classification: Mover/Blaster 2 Grants temporary invulnerability while moving touched targets or self a set distance. - PRT Quest (Anchorage)</ref> |
Can touch objects to move them a set distance of forty-three feet along any horizontal plane.<ref>Initial tests indicate that Rail can touch objects to move them a set distance of forty-three feet along any horizontal plane. - PRT Quest (Anchorage)</ref> |
| Scrub | Blaster 8-10<ref name=":13">“Uncontrolled matter-annihilation bursts in his immediate vicinity,” I
said. “Ex-member of the Merchants, a local gang of dealers and users.” “Blaster-eight, easy, if not a straight ten, despite his relatively short range,” Tattletale supplied, “But I’m not sure he does what Skitter thinks he does, and that’s why I want to talk to him.” - Queen 18.5 </ref> |
Can create uncontrolled matter-annihilation bursts in his immediate vicinity.<ref name=":13" /> |
| Shielder | Blaster <=3, Mover <=2, Shaker >=4<ref>Edit by wildbow</ref> | Can fire laser blasts weaker than Lady Photon's.<ref>Shielder (Deceased) – Youngest child
of Lady Photon and Manpower. The inverse of his sister, was a very strong forcefield user, with little to no flight and weak laser blasts. Wore a white costume with a blue shield motif, with blue dyed hair. Slain by Leviathan. - Cast (In Depth)</ref> |
| Snubnose | Blaster 3 (Brute 5)<ref name=":6">'◈ SNUBNOSE; Zoe Shane'
range bursts of sparks, applying a forceful pushing effect. Power is used in perpetuity in costume, to keep a heavy armored suit mobile. - PRT: Department Sixty Four, thread II [Worm Quest]</ref> |
Releases short range bursts of sparks, applying a forceful pushing effect.<ref name=":6" /> |
| Sploosh | Shaker 6/Blaster 4/Brute 6/Mover 5/Stranger 2<ref name=":3">➥ SPLOOSH; Real name unknown
Disposition: Villain (B) Classification: Shaker 6/Blaster 4/Brute 6/Mover 5/Stranger 2 Last known location: Anchorage Sploosh is a subordinate in the Anchorage faction of Tuurngait. Apparent crimes include assault and murder. Sploosh takes the form of a living being of condensation, drawing all available, airborne or liquid moisture to him and reshaping himself as he wills. Solidity (so to speak; he varies between mist and a gel-like liquid form) varies from moment to moment. - PRT Quest (Anchorage) </ref> |
Takes the form of a living being of condensation, drawing all available, airborne or liquid moisture to him and reshaping himself as he wills.<ref name=":3" /> |
| Starlet | Blaster/Shaker 4<ref>“Focus,” Prefab said. “We know who these three are. We’ve got a
Mover-shaker six, a blaster-shaker four, and a master-stranger three.” - Drone 23.2</ref> |
Can shoot exploding darts of light.<ref>Bambina landed atop the wall. Her teammates landed beside her, each
holding one hand. They looked a little worse for wear. Starlet was firing darts of light at Rime, the darts exploding mid-way through the air to block Rime’s path when she tried to advance. Between Starlet and the sniper, she wasn’t able to advance. - Drone 23.2</ref> |
| Tunguska | Blaster 6 or 8/Shaker 6<ref>“Tunguska and Virago,” McKay reports. “Tunguska, preliminary classification of Blaster Six, Shaker Six,” you report. “Virago, Mover 5, Shaker 4.” - PRT: Department Sixty Four [Worm Quest] - Page 37</ref><ref name=":18">➥ TUNGUSKA; Real name unknown Disposition: Villain (A) Classification: Blaster 8/Shaker 6 Last known location: BC Protectorate Secure Custody Second in command of the Saltykovkoya Bratva. Has established criminal history in Yekaterinburg, has at least nine murders in his file. Tunguska produces large-scale energy blasts with a scope of forty to sixty feet in diameter, but a very low velocity of roughly fifteen miles per hour. One blast can level a building. Blasts have a minimum range, with Tunguska proving unable to form the blasts within four feet of himself. - PRT Quest (Anchorage)</ref> |
Produces large-scale energy blasts with a scope of forty to sixty feet in diameter, but a very low velocity of roughly fifteen miles per hour.<ref name=":18" /> |