Template:StrangerList
| Name | Known ratings | Power description |
|---|---|---|
| August Prince | Master/Stranger 3<ref>“Focus,” Prefab said. “We know who these three are. We’ve got a
Mover-shaker six, a blaster-shaker four, and a master-stranger three.” If the Prince was the master-stranger hybrid, and Bambina the mover-shaker, then that left the blaster power to Starlet. - Drone 23.2 </ref> |
Cannot be deliberately harmed by anyone.<ref>If there's intent behind the action, you can't do it any more than if you were shoving him into an open fire. - wildbow reddit comment.</ref> |
| Blister | Master/Stranger<ref name=":8">Classification: Master/Stranger
Forms subtle bulges of warped space; bulges ‘pop’ on approach, revealing Blister duplicates. - WD Helena, document by wildbow. </ref> |
Forms subtle bulges of warped space; bulges ‘pop’ on approach, revealing Blister duplicates.<ref name=":8" /> |
| Circus | Stranger<ref>Question by pendia: What would Circus's hammer space be classified as?
Stranger - wildbow reddit comment. </ref> |
Has access to an extra-dimensional storage space.<ref>The ones I knew about were some minor pyrokinesis, the ability to
deposit items into thin air, to retrieve those items just as easily, and greatly enhanced coordination and balance to round off the package. - Tangle 6.7</ref> |
| Fog | Breaker 9<ref name=":4">“Yeah, there’s a Breaker 9, a Shifter 8 with Stranger 3 and a Master 6 in that group? I buy that they’re powerful.” - Sentinel 9.1</ref> (Shaker, Stranger)<ref>Fog is (like many breakers) a sub-class shaker, in that his breaker
power has a shaker (and stranger) side effect (the broad cloud of semisolid fog he generates). Much like Shadow Stalker. You can see 9.1 for brief mention of these breaker sub-classes, I think. - Queen 18.5, wildbow comment.</ref> |
Transforms into mist.<ref>Fog, Geoff Schmidt – Has the ability to partially or
wholly become a living mist, with solidity varying depending on his wishes and the ability to erode living matter. - Cast (In Depth)</ref> |
| Gasconade | Breaker/Stranger 3<ref name=":9">Classification: Breaker/Stranger 3 Unable to affect the world long-term, or be affected long-term. - PRT: Department Sixty Four, thread II [Worm Quest - Page 47] </ref> |
Unable to affect the world long-term, or be affected long-term.<ref name=":9" /> |
| Imp |
Stranger 5<ref>He nodded. “Well enough. There’s no risk in letting them near Saint. Imp is a stranger-five, Canary is a master eight, but I would be very, very surprised if she had taken control of anyone here for the purposes of misleading us or breaking Saint out.” - Cockroaches 28.2</ref> |
Able to become unnoticeable, to the point that people she attacks don’t remember she attacked them.<ref>Her power renders her unnoticeable, to the point that people she attacks don’t remember she attacked them. - Cast (In Depth)</ref> |
| Leonid | Thinker, Stranger, Mover<ref name=":5">Secondary powers of sound detection and sound manipulation, adjusting
select things to be up to twice as loud or absolutely silent. It gave him a stranger classification, a thinker classification. His third power was a mover power. - Venom 29.6 </ref> |
Secondary powers of sound detection and sound manipulation.<ref name=":5" /> |
| Miasma | Stranger<ref name=":6">Miasma was a stranger, invisible and undetectable but for an odorless
gas he gave off that wore away at other’s minds, causing headaches, ringing in the ears, watery eyes and eventual blindness, memory loss and coma. - Sting 26.5</ref> |
Invisible, inaudible and emits a colorless, odorless, poison gas.<ref name=":6" /> |
| Night | Changer 8, Stranger 3<ref name=":4" /> | Can transform into an inhuman creature, but only when unobserved by conventional sight.<ref>Can transform into an inhuman creature with enhanced speed and strength
and a nigh-invincible exterior, but only when unobserved by conventional sight. - Cast (In Depth)</ref> |
| Othello | Stranger<ref>“Othello’s a stranger,” Tattletale said. “I’d think he has an imaginary
friend who can mess around with us, but I didn’t see any sign of anyone invisible walking around.” - Imago 21.1</ref> |
Has a mirror-self that travels in a parallel dimension yet retains the ability to perceive and act upon this one.<ref>“He has a mirror self,” she said. “Who walks in a world very similar to
this one. This self has a limited ability to affect our world, and can’t be affected by us. Othello can push himself into that other world to bring his other self into ours, and vice versa. One leaves, the other enters. It looks very much like teleportation or invisibility. It isn’t.” - 21.4</ref> |
| Psychosoma | Stranger 4, Master 7<ref>“Psychosoma,” I reported. “Stranger four, master seven. First squad,
get guns trained on him, everyone else, scan the area. Master protocols. Confirm everything.” - Sting 26.5</ref> |
Can twist people into monstrous shapes. Dealing enough damage will break the effect, and return the victims to human form, unharmed.<ref>Golem was panting as he rested on the ground. Psychosoma’s monsters
emerged from the smoke, one using the same ledges he’d created to descend, the other crawling on the outside of the building. Homeless, to look at them, twisted into monstrous shapes. False shapes. He could deal enough damage and break the effect, and they’d be human again, unhurt. - Interlude 26a</ref> |
| Shadow Stalker | Breaker 3 (Stranger 2, Mover 1)<ref>Shadow Stalker is more ambiguous. Breaker 3, sublabels are Stranger 2, Mover 1. - Sentinel 9.1</ref> | Her Breaker state makes her semi-gaseous, transparent and capable of passing through solid surfaces.<ref>Capable of shifting herself into a ‘shadow state’, she can pass through
walls, is lightweight, and passes these benefits on to her equipment, including shots fired by her crossbow bolts. - Cast (In Depth)</ref> |
| Sploosh | Shaker 6/Blaster 4/Brute 6/Mover 5/Stranger 2<ref name=":10">➥ SPLOOSH; Real name unknown
Disposition: Villain (B) Classification: Shaker 6/Blaster 4/Brute 6/Mover 5/Stranger 2 Last known location: Anchorage Sploosh is a subordinate in the Anchorage faction of Tuurngait. Apparent crimes include assault and murder. Sploosh takes the form of a living being of condensation, drawing all available, airborne or liquid moisture to him and reshaping himself as he wills. Solidity (so to speak; he varies between mist and a gel-like liquid form) varies from moment to moment. - PRT Quest (Anchorage) </ref> |
Takes the form of a living being of condensation.<ref name=":10" /> |
| Valefor | Stranger<ref>Valefor was a stranger, less in terms of his ability to hide, and more in his ability to engage in subterfuge. - Interlude 20</ref> | Has the ability to render anyone he makes eye contact with eminently suggestible to his commands.<ref>Stranger-type capes were classified that way due to their
capabilities in stealth and subterfuge. Valefor was more the latter. He wasn’t stealthy, exactly, but his ability to perpetrate subterfuge was devastating. One look, and his target was stunned, rendered eminently suggestible. A hypnotic gaze, so to speak. He’d played up the telepathy angle before people caught on, and the costume that echoed the Simurgh was a token to that. The fact that he could leave suggestions that only triggered under certain conditions was another part of it. ‘Attack so-and-so next week’. ‘Set fire to your workplace the next time your boss pisses you off’. - Imago 21.3 </ref> |
| Wanton | Shaker, Breaker, Stranger<ref name=":7">“Wanton,” Tecton said, stressing the pronounciation, “Is a breaker-stranger class cape. He can turn into a localized telekinetic storm. - Queen 18.5</ref><ref>Wanton was a breaker, someone who altered themselves or their relation
to the world by some characteristic of his power, becoming a shaker effect, a telekinetic storm. - Crushed 24.1</ref> |
Transforms into a localized telekinetic storm.<ref name=":7" /> |