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| | {{Spoilers}} |
| {{Infobox character | | {{Infobox character |
| | name = Professor Haywire | | | name = Professor Haywire |
| | |image= Prof HW by Owl.png |
| | |imagecaption= Image by Scholarship Owl on [https://www.tumblr.com/blog/real-scholarship-owl tumblr] |
| | gender = Male | | | gender = Male |
| | alignment= [[Villain]] | | | alignment= [[Villain]] |
| | occupation = | | | occupation = |
| | | status = Deceased |
| | team = | | | team = |
| | previous team = | | | previous team = |
| | base of operations = Madison | | | base of operations = |
| | classification = [[Tinker]] | | | classification = [[Tinker]] |
| | web serial = | | | web serial =[[Agitation 3.4]] (Mentioned) |
| | family = | | | family = |
| }} | | }} |
| | '''Professor Haywire''' was an early [[Tinker]] who is best known for creating interdimensional portals between multiple [[Earths|alternate Earths]]. |
|
| |
|
| '''Professor Haywire''' was a supervillian operating out of Madison, Wisconsin{{Cite}}.
| | <!-- |
| | supervillian operating out of Madison, Wisconsin{{Cite}}. https://parahumans.wordpress.com/2013/04/27/interlude-21-donation-bonus-1/ |
|
| |
|
| ==Abilities and Personality==
| | When the Simurgh had attacked Madison, she’d copied Haywire’s technology to open a gate to a building much like this one. A research facility. The portal had dumped the buildings, soil, plant life and all the residents into the city on Earth Bet, costing Cauldron a horrific amount. Even a stockpile of formulae had been lost. |
| Professor Haywire was a Tinker specializing in "interdimensional tech".
| |
|
| |
|
| He was in constant communication with two other versions of himself.
| | https://parahumans.wordpress.com/2013/03/16/interlude-19-y/ |
|
| |
|
| <blockquote>Multidimensional projectiles, guns that fired 'tags' that shunted people into other realities for a time, created doors between realities, a lens that could be tuned (like a radio station) to peer into different realities. He could also build basic tinker stuff (power armor, ray guns) | | Doesn’t fit with what we know of alternate Earths. Breakdown of Haywire’s research says we can’t get to alt. Earths that are too close to our own. Closest Earth to our own is Aleph, and deviation from that world started 30 years ago, the moment Scion arrived. Anyone over 30 was born in both worlds, anyone under 30 wasn’t, or the odds are almost impossible (same sperm, same egg, same time of conception required to have the same kid, and that’s ignoring all the environmental influences during the pregnancy, and everything post-pregnancy that shapes the personality.)--> |
| | | ==Abilities and Personality== |
| All of this came with costs - the inter-reality stuff was expensive to build, and all the while, he had to endure multiple personalities. Not so much one head with different personalities taking turns, but three conjoined (in a manner of speaking - they were connected between realities, not physically) heads with constant communication between. A little crazed as a consequence.<ref>https://www.reddit.com/r/Parahumans/comments/2t00lg/what_was_haywires_specialty/</ref></blockquote> | | Professor Haywire was a Tinker specializing in "interdimensional tech." He created general tinker-tech creations of power suits and laser rifles that he would outfit himself and his minions with whenever he needed to secure the funds and materials needed for his experiments. Haywire also created things like 'tag' ammunition that temporarily shunted the victim into another reality, along with ammunition that could sink into one reality to get around an obstacle and surface in the original reality to strike its target. Some of his enduring creations were viewing lenses to see what was occurring in other realities and multidimensional portals that could be used to travel between realities.<ref name="R1">Interdimensional tech. Multidimensional projectiles, guns that fired 'tags' that shunted people into other realities for a time, created doors between realities, a lens that could be tuned (like a radio station) to peer into different realities. He could also build basic tinker stuff (power armor, ray guns) - All of this came with costs - the inter-reality stuff was expensive to build, and all the while, he had to endure multiple personalities. Not so much one head with different personalities taking turns, but three conjoined (in a manner of speaking - they were connected between realities, not physically) heads with constant communication between. A little crazed as a consequence. - [https://redd.it/2t00lg Wildbow on Reddit]</ref> |
|
| |
|
| == History ==
| | Because of his powers he was in constant communication with two other versions of himself on alternate Earths. This presumably helped him to set up much of his inter-dimensional technology in the first place. His behavior was influenced by his [[passenger]], forcing him to take risks and enter conflict where he may have been content to stay in a lab.<ref name="R2">Keep in mind, also, that the shards aren't inclined to let people sit around and spend months of time working on side projects without getting any dose of conflict. What happens is you get Spheres and Professor Haywires and Leets. - [https://redd.it/55dgky Wildbow on Reddit]</ref> |
| === Background ===
| |
| Professor Haywire tore a hole between realities<ref name="3.4">[[Agitation 3.4]]</ref>.
| |
|
| |
|
| === Legacy === | | ==History== |
| The hole between realities that Professor Haywire created led Earth-Bet to discover Earth-Aleph. It also allowed the two alternate earths to communicate with one another. It was soon discovered that media was one of the few things that could be traded back and forth through the hole - leading to the trade of books, movies and DVDs of TV shows.
| | ===Background=== |
| | Professor Haywire tore a hole between realities sometime before 1988. He was stopped from completing his plans.<ref>[[Interlude 15.z]]</ref> His actions revealed the existence of several [[Alternate Earth|alternate Earths]] to the public<ref name="3.4">[[Agitation 3.4]]</ref> and [[Earth Shin|some]] classified by the authorities.<ref>[https://docs.google.com/document/d/1d5KFMIh0jK_W3-JPJMDr08-nA6UTS06MFMqVga5tPPg/edit Lausanne RP]</ref> |
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| |
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| The Simurgh would later access a vault containing Professor Haywire's technology before creating large-scale versions of it. The Simurgh used this technology to create two gateways - one between Earth-Aleph and Earth-Bet and one between a part of [[Cauldron Compound|Cauldron's research facility]] and Earth-Bet. The portal had dumped the buildings, soil, plant life and all the residents into Madison, Wisconsin<ref name="17.6">[[Migration 17.6]]</ref>.
| | He died well over two years before the story started.<ref name="17.6e1">''A vault holding the equipment of now-deceased supervillain ‘Professor Haywire’ was accessed by the Simurgh.'' - [https://parahumans.wordpress.com/2013/01/13/migration-17-6/ Excerpt] from [[Migration 17.6]]</ref> |
| <!--Haywire was from Earth Bet.
| |
|
| |
|
| Colony 15.z Interlude (Alexandria) said:
| | ===Legacy=== |
| Eidolon and Hero advanced to the edge of the window, staring out at a landscape of tidy concrete buildings and overlarge trees. There was a coast there, too.
| | The [[Portal]]s that were created by his technology played a large part in how society would develop in later years. |
|
| |
|
| “I will be locating my operations there in the future. Doormaker will shuttle you to and from my base in the future.”
| | The Simurgh used some of Haywire's technology (stored in a vault) during her attack on [[Madison|Madison, Wisconsin]]. This technology was what brought over the [[The Travelers|Travelers]] into Earth Bet. |
|
| |
|
| “Where is it?”
| | [[The Wardens]] appropriated Haywire's tech for interdimensional communication and as a counter-measure for the [[the Simurgh|Simurgh]]'s interference.<ref name="II20.a">[[Last 20.a]]</ref> |
|
| |
|
| “Another Earth.”
| | ==Chapter Appearances== |
| | {{Appearance/Professor Haywire Worm}} |
|
| |
|
| “Like Earth Aleph? The one Haywire opened the portal to?”-->
| | {{Reflist}} |
| ==References==
| |
| {{scroll Box | |
| |content=
| |
| <references/>
| |
| }} | |
| [[Category:Characters]] | | [[Category:Characters]] |
| [[Category:Males]] | | [[Category:Males]] |
| [[Category:Villains]] | | [[Category:Villains]] |
| | [[Category:Tinkers]] |
| | [[Category:Deceased]] |
| | [[Category:Worm Characters]] |
<infobox>
<title source="name"><default>Professor Haywire</default></title>
<image source="Image"></image>
<image source="image"></image>
<group><header>Basic Information</header>
<label>Civilian Name</label>
<label>Aliases</label>
<label>Gender</label><default>Unknown</default>
<label>Death</label>
<label>Age</label><default>Unknown</default>
<label>Post-timeskip</label>
<label>Ward start</label>
<label>Relations</label>
<label>Family</label></group>
<group><header>Professional Status</header>
<label>Occupation</label>
<label>Classification</label>
<label>Unique Features</label>
<label>Alignment</label>
<label>Status</label><format>Deceased
</format>
<label>Location</label>
<label>Teams</label>
<label>Previous Team(s)</label>
<label>Base of Operations</label></group>
<group><header>First Appearance</header>
<label>Worm Debut</label>
<label>Ward Debut</label></group>
</infobox>
Professor Haywire was an early Tinker who is best known for creating interdimensional portals between multiple alternate Earths.
Abilities and Personality[edit]
Professor Haywire was a Tinker specializing in "interdimensional tech." He created general tinker-tech creations of power suits and laser rifles that he would outfit himself and his minions with whenever he needed to secure the funds and materials needed for his experiments. Haywire also created things like 'tag' ammunition that temporarily shunted the victim into another reality, along with ammunition that could sink into one reality to get around an obstacle and surface in the original reality to strike its target. Some of his enduring creations were viewing lenses to see what was occurring in other realities and multidimensional portals that could be used to travel between realities.<ref name="R1">Interdimensional tech. Multidimensional projectiles, guns that fired 'tags' that shunted people into other realities for a time, created doors between realities, a lens that could be tuned (like a radio station) to peer into different realities. He could also build basic tinker stuff (power armor, ray guns) - All of this came with costs - the inter-reality stuff was expensive to build, and all the while, he had to endure multiple personalities. Not so much one head with different personalities taking turns, but three conjoined (in a manner of speaking - they were connected between realities, not physically) heads with constant communication between. A little crazed as a consequence. - Wildbow on Reddit</ref>
Because of his powers he was in constant communication with two other versions of himself on alternate Earths. This presumably helped him to set up much of his inter-dimensional technology in the first place. His behavior was influenced by his passenger, forcing him to take risks and enter conflict where he may have been content to stay in a lab.<ref name="R2">Keep in mind, also, that the shards aren't inclined to let people sit around and spend months of time working on side projects without getting any dose of conflict. What happens is you get Spheres and Professor Haywires and Leets. - Wildbow on Reddit</ref>
History[edit]
Background[edit]
Professor Haywire tore a hole between realities sometime before 1988. He was stopped from completing his plans.<ref>Interlude 15.z</ref> His actions revealed the existence of several alternate Earths to the public<ref name="3.4">Agitation 3.4</ref> and some classified by the authorities.<ref>Lausanne RP</ref>
He died well over two years before the story started.<ref name="17.6e1">A vault holding the equipment of now-deceased supervillain ‘Professor Haywire’ was accessed by the Simurgh. - Excerpt from Migration 17.6</ref>
The Portals that were created by his technology played a large part in how society would develop in later years.
The Simurgh used some of Haywire's technology (stored in a vault) during her attack on Madison, Wisconsin. This technology was what brought over the Travelers into Earth Bet.
The Wardens appropriated Haywire's tech for interdimensional communication and as a counter-measure for the Simurgh's interference.<ref name="II20.a">Last 20.a</ref>
Chapter Appearances[edit]
| Worm Chapter Appearances
|
| {{#if:Agitation|{{#if:Agitation|Agitation|Agitation}}|Agitation}}
|
| 1. Agitation 3.1
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 2. Agitation 3.2
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 3. Agitation 3.3
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 4. Agitation 3.4
|
{{#switch:m
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 5. Agitation 3.5
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 6. Agitation 3.6
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 7. Agitation 3.7
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 8. Agitation 3.8
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 9. Agitation 3.9
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 10. Agitation 3.10
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 11. Agitation 3.11
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 12. Agitation 3.12
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| x. Interlude 3
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
|
| {{#if:Colony|{{#if:Colony|Colony|Colony}}|Colony}}
|
| 1. Colony 15.1
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| x. Interlude 15.x
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 2. Colony 15.2
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 3. Colony 15.3
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| y. Interlude 15.y
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 4. Colony 15.4
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 5. Colony 15.5
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 6. Colony 15.6
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 7. Colony 15.7
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| z. Interlude 15.z
|
{{#switch:m
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 8. Colony 15.8
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 9. Colony 15.9
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 10. Colony 15.10
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| i. Interlude 15
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
|
| {{#if:Migration|{{#if:Migration|Migration|Migration}}|Migration}}
|
| 1. Migration 17.1
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 2. Migration 17.2
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 3. Migration 17.3
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 4. Migration 17.4
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 5. Migration 17.5
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 6. Migration 17.6
|
{{#switch:m
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 7. Migration 17.7
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 8. Migration 17.8
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
|
| {{#if:Scourge|{{#if:Scourge|Scourge|Scourge}}|Scourge}}
|
| 1. Scourge 19.1
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 2. Scourge 19.2
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 3. Scourge 19.3
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| x. Interlude 19.x
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 4. Scourge 19.4
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 5. Scourge 19.5
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 6. Scourge 19.6
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 7. Scourge 19.7
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| y. Interlude 19.y
|
{{#switch:m
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| z. Interlude 19.z
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
|
| {{#if:Imago|{{#if:Imago|Imago|Imago}}|Imago}}
|
| 1. Imago 21.1
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 2. Imago 21.2
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 3. Imago 21.3
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 4. Imago 21.4
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 5. Imago 21.5
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 6. Imago 21.6
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| 7. Imago 21.7
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| x. Interlude 21.x
|
{{#switch:m
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
| y. Interlude 21.y
|
{{#switch:
|
debut=Debut
|
yes=Appears
|
pov=Point of View
|
flash=Flashback
|
f=Fantasy
|
c=Clone
|
s=Spirit
|
m=Mentioned
|
sc=Screen
|
d=Death
|
co=Corpse
|
sh=Shadow
|
Absent}}
|
|
References[edit]