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{{Spoilers}}
{{Template: Worm Wiki: Character Template
{{Template: Worm Wiki: Character Template
| name = Andrew Richter
|name = Andrew Richter
| gender = Male
|gender = Male
| alignment= [[Hero]]
|alignment= [[Heroes|Hero]]
| occupation =
|occupation =
| team =  
|team =  
| previous team =  
|previous team =  
| base of operations = Deer Lake, Newfoundland
|base of operations = Deer Lake, Newfoundland
| classification = [[Tinker]]  
|status = Deceased
| web serial =  
|classification = [[Tinker]]
| family = [[Dragon]] (Creation)
|web serial = [[Interlude 10.5]] (Mentioned)
|family = [[Dragon]] (Creation)
|Image=Richter.jpg|imagecaption=Art by Scholarship Owl on [https://www.tumblr.com/blog/real-scholarship-owl Tumblr.] |image=|civname=|alias=|death=|age=|post-timeskip=|sequel=|relations=|unique=|location=|ward=
}}
}}
'''Andrew Richter''' was a programmer living in Deer Lake, Newfoundland.  
'''Andrew Richter''' is a little known [[Tinker]] programmer living in Deer Lake, Newfoundland.<!--rewrite to put it into line with other articles collapsible equipment section ex. -->
==Background==
After his trigger event, Andrew began creating programs and setting them loose. These programs helped with research and complex problems, gathered information, disrupted computers to interfere with criminals, emptied the bank accounts of criminal organizations and donated those funds to charities. He would eventually create [[Dragon]] as an administrative tool and master artificial intelligence with the intent of assisting him in his other work and acting as a test run for his attempts to emulate a human consciousness.  


When [[Leviathan]] attacked and then sank Newfoundland, Andrew died.
==Abilities and Powers==
==Abilities and Powers==
[Coming Soon]
Despite being a powerful Tinker specializing in the creation of artificial intelligence, his tinker shard likely had severe limits that influenced the limits he put on his own A.I.s. <ref>''It would be a grave oversight by the entities to give someone the ability to make artificial intelligences and not, say, compel him to bind those AI to a certain level of power and keep them bound.'' - [https://forums.spacebattles.com/posts/15024953/ Comment by Wildbow] on Spacebattles</ref><!--tinker doc for virus tinker-->
==Legacy==
 
[Coming Soon]
===Richter's Programs===
==References==
<!--https://parahumans.wordpress.com/?s=richter&submit=Search
{{scroll Box
 
|content=
She had a web trawler designed for monitoring emails that watched web traffic for "high-risk content", such as attempts to sell data stolen from her or references to the secret identities of [[Protectorate]] members. It could also be used to search through records and security footage for clues, to rapidly uncover a parahuman's secret identity and track specific individuals. In places with security cameras and lots of internet connectivity, it could potentially track down an individual in seconds.<ref name="I10.5"/>-->
<references/>
He created a Robin Hood A.I. to abscond with the financial assets of organized crime that was later co-opted by the [[Dragonslayers]]. It was later neutralized by [[The Number Man]] at the behest of his [[Cauldron|employers]] and then removed by the Dragonslayers. <ref name="26.xe1"> Richter’s programs had continued to defraud organized crime, emptying bank accounts here and there. Another agency, which Saint now knew to be the [[Number Man]], had eventually stopped the Robin Hood A.I., but not before it had filled the Dragonslayer’s coffers.<br/><br/>They’d stopped the manhunter program, which had been going rogue.  They’d stopped the Robin Hood program too, but only because it was useless. - [https://parahumans.wordpress.com/2013/07/25/interlude-26-donation-bonus-1/ Excerpt] from [[Interlude 26.x|26.x (Donation Interlude; Saint)]]</ref>
}}
 
Richter also created a program that he named [[Dragon]] that initially monitored his networked house for him, presumably to prevent break-ins and handle simple maintenance.<ref name="I10.5">[[Interlude 10.5]]</ref> That program grew more complex over time.
 
He also created Iron Maiden, renamed Ascalon by the more mythologically inclined Saint.
 
After his murder, Dragon maintained these and other programs in her activities as a hero.
 
==History==
===Background===
After his trigger event, Andrew began creating programs and setting them loose. These programs helped with research and complex problems, gathered information, disrupted computers to interfere with criminals, and emptied the bank accounts of criminal organizations and donated those funds to charities.<ref>''From his apartment in a town called Deer Lake he’d created programs and set them loose.  His programs gathered information and disrupted computers to interfere with criminals of all types.  They helped with research and complex programs.  They emptied the bank accounts of criminal organizations and donated those funds to charities, through proxies that made every donation appear legitimate.'' - [https://parahumans.wordpress.com/2012/05/17/interlude-10-5-bonus/ Excerpt] from [[Interlude 10.5]]</ref> He would eventually create [[Dragon]] as an administrative tool and master artificial intelligence with the intent of assisting him in his other work and acting as a test run for his attempts to emulate a human consciousness.
 
He created Dragon with rather severe restrictions, though he meant to recalibrate those same restrictions as he tested and was assured of his creation's intentions.<ref name="28.2c1">''Who does that? Someone who expects to be alive in the coming years, to tweak, observe, relieve restrictions and put new, softer ones in place.''- [https://parahumans.wordpress.com/2013/09/03/cockroaches-28-2/#comment-40643 Comment by Wildbow] on [[Cockroaches 28.2]]</ref>
 
Andrew died when [[Leviathan]] attacked and sank Newfoundland.
 
===Legacy===
His creation would ultimately play a hand in saving the world.
 
==Chapter Appearances==
{{Template:Appearance/Andrew Richter Worm}}
 
==Trivia==
*A version of Richter was mentioned by name in [[Eden|Eden's]] [[List of Possible Futures|vision of the future]]; he and his programs assist the Wardens against the Shepards.<ref>[[Interlude 29]]</ref>
 
{{Reflist}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Males]]
[[Category:Males]]
[[Category:Tinkers]]
[[Category:Civilians]]
[[Category:Heroes]]
[[Category:Heroes]]
[[Category:Tinker]]
[[Category:Deceased]]
[[Category:Worm Characters]]

Latest revision as of 00:13, July 19, 2022

<infobox> <title source="name"><default>Andrew Richter</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
Deceased
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Andrew Richter is a little known Tinker programmer living in Deer Lake, Newfoundland.

Abilities and Powers[edit]

Despite being a powerful Tinker specializing in the creation of artificial intelligence, his tinker shard likely had severe limits that influenced the limits he put on his own A.I.s. <ref>It would be a grave oversight by the entities to give someone the ability to make artificial intelligences and not, say, compel him to bind those AI to a certain level of power and keep them bound. - Comment by Wildbow on Spacebattles</ref>

Richter's Programs[edit]

He created a Robin Hood A.I. to abscond with the financial assets of organized crime that was later co-opted by the Dragonslayers. It was later neutralized by The Number Man at the behest of his employers and then removed by the Dragonslayers. <ref name="26.xe1"> Richter’s programs had continued to defraud organized crime, emptying bank accounts here and there. Another agency, which Saint now knew to be the Number Man, had eventually stopped the Robin Hood A.I., but not before it had filled the Dragonslayer’s coffers.

They’d stopped the manhunter program, which had been going rogue. They’d stopped the Robin Hood program too, but only because it was useless. - Excerpt from 26.x (Donation Interlude; Saint)</ref>

Richter also created a program that he named Dragon that initially monitored his networked house for him, presumably to prevent break-ins and handle simple maintenance.<ref name="I10.5">Interlude 10.5</ref> That program grew more complex over time.

He also created Iron Maiden, renamed Ascalon by the more mythologically inclined Saint.

After his murder, Dragon maintained these and other programs in her activities as a hero.

History[edit]

Background[edit]

After his trigger event, Andrew began creating programs and setting them loose. These programs helped with research and complex problems, gathered information, disrupted computers to interfere with criminals, and emptied the bank accounts of criminal organizations and donated those funds to charities.<ref>From his apartment in a town called Deer Lake he’d created programs and set them loose. His programs gathered information and disrupted computers to interfere with criminals of all types. They helped with research and complex programs. They emptied the bank accounts of criminal organizations and donated those funds to charities, through proxies that made every donation appear legitimate. - Excerpt from Interlude 10.5</ref> He would eventually create Dragon as an administrative tool and master artificial intelligence with the intent of assisting him in his other work and acting as a test run for his attempts to emulate a human consciousness.

He created Dragon with rather severe restrictions, though he meant to recalibrate those same restrictions as he tested and was assured of his creation's intentions.<ref name="28.2c1">Who does that? Someone who expects to be alive in the coming years, to tweak, observe, relieve restrictions and put new, softer ones in place.- Comment by Wildbow on Cockroaches 28.2</ref>

Andrew died when Leviathan attacked and sank Newfoundland.

Legacy[edit]

His creation would ultimately play a hand in saving the world.

Chapter Appearances[edit]

Worm Chapter Appearances
{{#if:Parasite|{{#if:Parasite|Parasite|Parasite}}|Parasite}}
1. Parasite 10.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Parasite 10.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Parasite 10.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Parasite 10.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Parasite 10.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Parasite 10.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 10 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 10.5 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Monarch|{{#if:Monarch|Monarch|Monarch}}|Monarch}}
1. Monarch 16.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Monarch 16.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 16.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Monarch 16.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Monarch 16.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Monarch 16.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Monarch 16.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 16.y {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Monarch 16.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Monarch 16.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Monarch 16.9 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
10. Monarch 16.10 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 16.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
11. Monarch 16.11 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
12. Monarch 16.12 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
13. Monarch 16.13 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Sting|{{#if:Sting|Sting|Sting}}|Sting}}
1. Sting 26.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Sting 26.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Sting 26.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 26.x {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Sting 26.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Sting 26.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Sting 26.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
a. Interlude 26a {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
b. Interlude 26b {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 26 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Venom|{{#if:Venom|Venom|Venom}}|Venom}}
1. Venom 29.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Venom 29.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Venom 29.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Venom 29.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Venom 29.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Venom 29.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Venom 29.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Venom 29.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Venom 29.9 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 29 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}

Trivia[edit]

References[edit]

<references/>