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{{ChapterStub}}<!-- remove this only when the page is complete -->
{{Infobox Ward chapter
 
{{infobox chapter
| work      = Ward
| work      = Ward
| book      = [[Daybreak]]
| book      = [[Daybreak]]
Line 9: Line 7:
| previous  = [[Daybreak 1.4]]
| previous  = [[Daybreak 1.4]]
| next      = [[Daybreak 1.6]]  
| next      = [[Daybreak 1.6]]  
}}'''{{PAGENAME}}''' is the fifth chapter of Daybreak. The situation becomes evermore complicated, and the mercenaries motives remain opaque.
}}'''{{PAGENAME}}''' is the fifth chapter of [[Daybreak]]. The situation becomes evermore complicated, and the mercenaries' motives remain opaque.
 
==Summary==
In the absence of further instruction from [[Crystalclear]], [[Victoria Dallon|Victoria]] waits and peers into the main room of the community center, sighting [[Kingdom Come]]’s thralls. Kingdom Come (via a controlled police officer) is occupied in a discussion with an uncontrolled woman, presumably the district representative. He promises to repair and protect the community from further damage if the authorities hand over [[Fume Hood]] without protest. When the rep inquires further, he explains that many thinkers believe something must be done to “vent the pressure” and ensure stability in [[The City|the city]].
 
Kingdom Come’s thralls notice and approach Victoria’s hiding place, guns raised, though refraining from further violence. Victoria contemplates how to deal with the situation without endangering the controlled civilians. She has to reign in her instincts and her powers, tainted by her traumatic past. A distraction from one of Crystalclear’s blasts provides the opportunity for her to quickly disarm several of the thralls before escaping by flying through the ceiling.
 
As she barricades the door of the nearest stairwell, Victoria reminisces on her experiences with [[Gallant|Dean]]. Studying strategies to use against different power types and scheduling nightly patrols without other distractions. Once she begins to agonize over [[Amy Dallon|Amy]], she pulls herself back into reality and decides to target the villains on the second floor. [[Nursery]] and [[Snag]] are being held off by Fume Hood, with Snag anxious about the “new player” (Victoria) and Nursery content that her manufactured sanctuary provides all the protection they need. In communication with an unknown party, Snag reveals that [[Blindside]] had faked incapacitation and mentions that they may have to resort to “Plan B”. He then leaves the room. Victoria faces off against Nursery but chooses to retreat, knowing better than to fight a [[shaker]] in their domain.


Victoria runs to the other stairwell, only to find a detached robotic arm closed around the door. Staff and patrol workers on the other side warn her of a bomb, which the villains have maintained as a bargaining chip during their attack. Before she could decide her next course of action, Snag’s arms break through the wall and restrain her. The surprise pushes Victoria to unleash her violent impulses.[[File:Victoria_flees_Nursery.png|thumb|Fleeing [[Nursery]] by [https://terriblydrawnparahumans.tumblr.com/post/167908165170/i-do-wonder-what-she-skipped-out-on terriblydrawnparahumans] ]]
{{-}}
==Characters==
==Characters==
=== Patrol Group===
{| class="CharTableWard"
! colspan=2 width=400|[[Heroes|{{color|white|Heroes}}]]
! colspan=1|[[Villains|{{color|white|Villains}}]]
|-
|
;[[Patrol Block]]
*[[Victoria Dallon]]
*[[Victoria Dallon]]
[[File:Victoria_flees_Nursery.png|thumb|Fleeing [[Nursery]] by [https://terriblydrawnparahumans.tumblr.com/post/167908165170/i-do-wonder-what-she-skipped-out-on terriblydrawnparahumans] ]]
*[[Jasper]] {{M}}
===[[Norfair Neighborhood Heroes|Unnamed Cape Group]]===
|
;[[Norfair Neighborhood Heroes]]
*[[Fume Hood]]
*[[Fume Hood]]
*[[Crystalclear]]
*[[Crystalclear]]
*[[Tempera]]
*[[Tempera]]
<!--*[[Longscratch]] -->
*[[Longscratch]] {{M}}
 
|
=== Corner World Mercenaries ===
;Corner World Mercenaries
*[[Lord of Loss]] (mentioned)
*[[Lord of Loss]] {{M}}
*[[Kingdom Come]]
*[[Kingdom Come]]
** Victims
*[[Blindside]] {{M}}
*[[Blindside]] (mentioned)
*[[Nursery]]
*[[Nursery]]
*[[Snag]]
*[[Snag]]
|-
|}


{{Reflist}}
{{Reflist}}

Latest revision as of 01:23, May 10, 2023

{{#if: | {{{image}}} }} {{#if: 25 November 2017 | | Date posted || 25 November 2017 }} {{#if: https://www.parahumans.net/2017/11/25/daybreak-1-5/ | | Link || {{#ifeq:{{#sub:https://www.parahumans.net/2017/11/25/daybreak-1-5/%7C0%7C1}}%7C[|https://www.parahumans.net/2017/11/25/daybreak-1-5/%7CDaybreak 1.5}} }}
{{#if: Ward |Ward|Worm}}
Daybreak 1.5
Chapter guide
{{#if:Daybreak 1.4|Previous
Daybreak 1.4}}
{{#if:Daybreak 1.6|Next
Daybreak 1.6}}
Chapter List

Daybreak 1.5 is the fifth chapter of Daybreak. The situation becomes evermore complicated, and the mercenaries' motives remain opaque.

Summary[edit]

In the absence of further instruction from Crystalclear, Victoria waits and peers into the main room of the community center, sighting Kingdom Come’s thralls. Kingdom Come (via a controlled police officer) is occupied in a discussion with an uncontrolled woman, presumably the district representative. He promises to repair and protect the community from further damage if the authorities hand over Fume Hood without protest. When the rep inquires further, he explains that many thinkers believe something must be done to “vent the pressure” and ensure stability in the city.

Kingdom Come’s thralls notice and approach Victoria’s hiding place, guns raised, though refraining from further violence. Victoria contemplates how to deal with the situation without endangering the controlled civilians. She has to reign in her instincts and her powers, tainted by her traumatic past. A distraction from one of Crystalclear’s blasts provides the opportunity for her to quickly disarm several of the thralls before escaping by flying through the ceiling.

As she barricades the door of the nearest stairwell, Victoria reminisces on her experiences with Dean. Studying strategies to use against different power types and scheduling nightly patrols without other distractions. Once she begins to agonize over Amy, she pulls herself back into reality and decides to target the villains on the second floor. Nursery and Snag are being held off by Fume Hood, with Snag anxious about the “new player” (Victoria) and Nursery content that her manufactured sanctuary provides all the protection they need. In communication with an unknown party, Snag reveals that Blindside had faked incapacitation and mentions that they may have to resort to “Plan B”. He then leaves the room. Victoria faces off against Nursery but chooses to retreat, knowing better than to fight a shaker in their domain.

Victoria runs to the other stairwell, only to find a detached robotic arm closed around the door. Staff and patrol workers on the other side warn her of a bomb, which the villains have maintained as a bargaining chip during their attack. Before she could decide her next course of action, Snag’s arms break through the wall and restrain her. The surprise pushes Victoria to unleash her violent impulses.

Error creating thumbnail: File missing
Fleeing Nursery by terriblydrawnparahumans

Characters[edit]

Heroes Villains
Patrol Block
Norfair Neighborhood Heroes
Corner World Mercenaries

References[edit]

<references/>

Site Navigation[edit]

Chapters
Gestation 1.11.21.31.41.51.61.x
Insinuation 2.12.22.32.42.52.62.72.82.92.x
Agitation 3.13.23.33.43.53.63.73.83.93.103.113.123.x
Shell 4.14.24.34.44.54.64.x4.74.84.94.104.114.x
Hive 5.15.25.35.45.55.65.75.85.95.105.x
Tangle 6.16.26.36.46.56.66.76.86.96.x
Buzz 7.17.27.37.47.57.67.77.87.97.107.117.127.x
Extermination 8.18.28.y8.38.48.58.68.78.88.z
Sentinel 9.19.29.39.49.59.6
Parasite 10.110.210.310.410.510.610.x I10.x II
Infestation 11.111.211.311.411.511.611.711.811a11b11c11d11e11f11g11h
Plague 12.112.212.312.412.512.612.712.812.x12½
Snare 13.113.213.x13.313.413.513.613.713.813.913.1013.y
Prey 14.114.214.314.414.514.614.714.814.914.1014.1114.x14.y
Colony 15.115.x15.215.315.y15.415.515.615.715.z15.815.915.1015
Monarch 16.116.216.x16.316.416.516.616.y16.716.816.916.1016.z16.1116.1216.13
Migration 17.117.217.317.417.517.617.717.8
Queen 18.118.218.x18.318.418.y18.518.618.z18.718.818.f18
Scourge 19.119.219.319.x19.419.519.619.719.y19.z
Chrysalis 20.120.220.320.420.520.x20.y
Imago 21.121.221.321.421.521.621.721.x21.y
Cell 22.122.222.322.422.522.622.x22.y
Drone 23.123.223.323.423.523.x
Crushed 24.124.224.324.424.524.x24.y
Scarab 25.125.225.325.425.525.625
Sting 26.126.226.326.x26.426.526.626.a26.b26
Extinction 27.127.227.327.427.527.x27.y
Cockroaches 28.128.228.328.428.528.628.x
Venom 29.129.229.329.429.529.629.729.829.929.x
Speck 30.130.230.330.430.530.630.7
Teneral e.1e.2e.3e.4e.5e.x
Glow-worm P.1P.2P.3P.4P.5P.6P.7P.8P.9
Daybreak 1.11.21.31.41.51.61.71.81.x
Flare 2.12.22.32.42.52.62.72.x
Glare 3.13.23.33.43.53.63.x
Shade 4.14.24.34.a4.44.54.b4.64.74.c
Shadow 5.15.25.35.45.55.d5.65.75.85.95.105.115.125.x5.y
Pitch 6.16.26.36.46.56.66.76.86.9
Torch 7.17.27.37.47.57.67.77.87.97.107.x7.y
Eclipse x.1x.2x.3x.4x.5x.6x.7x.8
Beacon 8.18.28.34.48.58.68.78.88.98.108.118.128.x8.y
Gleaming 9.19.29.39.49.59.69.79.x9.89.99.y9.109.119.129.139.149.159.z9
Polarize 10.110.210.310.410.510.610.710.810.910.x10.1010.1110.1210.1310.y10.z
Blinding 11.111.211.311.a11.411.511.611.711.811.b11.c11.911.1011.1111.12
Heavens 12.z12.112.212.e12.312.412.all12.512.612.f12.712.812.912.none12.x
Black 13.113.213.313.413.513.613.713.813.x13.913.1013.z
Breaking 14.114.214.314.414.514.614.714.814.914.1014.1114.1214.x
Dying 15.a15.115.215.315.415.515.615.715.815.x15.y15.z
From Within 16.116.216.316.416.516.616.716.816.916.1016.1116.1216.y16.z
Sundown 17.117.217.317.417.517.617.717.817.917.1017.x17.y17.z
Radiation 18.118.218.318.418.518.618.718.818.918.10
Infrared 19.119.219.a19.319.419.b19.c19.519.619.d19.e19.719.819.919.f19.1019.g19.z
Last 20.120.220.320.420.520.620.720.820.920.a20.1020.b20.1120.e120.e220.e320.e420.e520.e620.end
Daybreak
Chapters 1.11.21.31.41.51.61.71.81.x
Battles and Events Norfair Community Center Attack