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Ballistic sided with Indersiders. Trickster, Sundancer and Genesis refused Taylor's offer. And to further prove my point - Ballistic destroyed Genesis' body when Imp knocked out Trickster and Sundancer
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{{Infobox character
{{Infobox character
| Image = TravHUM_1luKe.jpg
|Image = Ballistic.png
| imagecaption = ''<center>Image by [http://pabelandnine.tumblr.com pabelandnine.tumblr.com].</center>''
|imagecaption =[https://redd.it/98wnl5 Image] by [https://reddit.com/u/Blastweave Blastweave]
| civname = Luke Brito
|civname = Luke Brito
| alias = Luke Casseus<ref>[[Migration 17.8]]</ref> <br> Ballistic
|alias = Luke Casseus<ref>[[Migration 17.8]]</ref> <br/> Ballistic
| gender = Male
|gender = Male
| age = 20
|age = 20
| post-timeskip = <!-- age after the Timeskip  -->
|post-timeskip = <!-- age after the Timeskip  -->
| alignment = Villain  
|alignment = Villain
| occupation = <!-- civilian job, if any -->
|occupation = <!-- civilian job, if any -->
| team = [[Travelers]]  
|status = Unknown
| previous team =
|team = [[Travelers]]
| base of operations =[[Brockton Bay]]
|previous team =
| classification = [[Striker]]/[[Blaster]] (speculative)
|base of operations =[[Brockton Bay]]
| family =  
|classification = [[Striker]]/[[Blaster]] (speculative)
| web serial = [[Hive 5.1]]  
|family = Unnamed brother
}}
|web serial = [[Hive 5.1]]}}'''Luke Brito'''<ref>[[Migration 17.4]]</ref>, publicly known as '''{{PAGENAME}}''', a member of the [[Travelers]].
'''Luke Brito'''<ref>[[Migration 17.4]]</ref>, publicly known as '''{{PAGENAME}}''', a member of the [[Travelers]].
 
== Personality ==
==Personality==
Irony is worked into Ballistic's character, like many of Wildbow's characters. Prior to gaining powers, Luke was friends with all of his teammates and acted as the backbone connecting the other members. However, gaining his powers drove a wedge between him and the rest of the team, and his power itself only lets him destroy.<ref>Luke was the pillar of the team, everyone's friend, the glue that held them together. Now he stands alone, and he destroys rather than support. - [http://forums.sufficientvelocity.com/posts/3156971/ Post by Wildbow on Sufficient Velocity]</ref>
Irony is worked into Ballistic's character, like many of Wildbow's characters. Prior to gaining powers, Luke was friends with all of his teammates and acted as the backbone connecting the other members. However, gaining his powers drove a wedge between him and the rest of the team, and his power itself only lets him destroy.<ref name=SV1>'''Xexilf:''' Cauldron have been working with this for a long while, and even they only have vague statistics and some hints. If it were as simple as "think of what you want while drinking the vial"....<br/>Mentality may play a role. But its far from a clear connection.<br/><br/>'''Wildbow:''' There is a connection though.<br/>[...]<br/>Luke was the pillar of the team, everyone's friend, the glue that held them together. Now he stands alone, and he destroys rather than support. - [http://forums.sufficientvelocity.com/posts/3156971 Post by Wildbow on Sufficient Velocity]</ref>


Interestingly he did not shoot Cherish when he had the chance. <ref>[[Snare 13.6]]</ref> But this was likely the work of Cherish herself.<ref>Moral reasons? Oh. You mean when the emotion-manipulator was in play. [https://parahumans.wordpress.com/2012/10/30/colony-15-5/#comment-75419 Comment by Wildbow] on [[Colony 15.5]]</ref>
Interestingly he did not shoot Cherish when he had the chance. <ref>[[Snare 13.6]]</ref> But this was likely the work of Cherish herself.<ref>Moral reasons? Oh. You mean when the emotion-manipulator was in play. [https://parahumans.wordpress.com/2012/10/30/colony-15-5/#comment-75419 Comment by Wildbow] on [[Colony 15.5]]</ref>


== Appearance ==
==Appearance==
Ballistic wears a square mask and bulky, angular black armor,<ref name="5.1 e1">“I’ll be taking a chair, I think,” someone spoke from the door.  Most heads turned to check out a male figure in a black costume with a red mask and tophat.  It gave me sort of a Baron Samedi vibe.  His teammates followed him into the room, all in matching costumes of red and black, differing only in design.  A girl with a sun motif, a guy with bulky armor and a square mask, and a creature so large it had to crawl on its hands and knees to get through the door.  It was hard to describe, approximating something like a four armed hairless gorilla, with a vest, mask and leggings in the red and black style its team was wearing, six-inch claws tipping each of its fingers and toes. - [https://parahumans.wordpress.com/2011/11/05/hive-5-1/ Excerpt] from [[Hive 5.1]]</ref> with hard-edged pads and pockets holding various ammunition.<ref name="Cast1">'''Ballistic''' – Member of the Travelers, his power lets him turn any touched, inorganic object into a projectile traveling at the speed of a rifle shot.  Wears a black costume with bulky, hard-edged pads and a square mask, complete with pockets of various ammunition. - [https://parahumans.wordpress.com/cast-spoiler-free/ Cast Page (Spoiler Free)]</ref> Both [[Taylor]]<ref name=":0" /> and [[Kid Win]]<ref>[[Sentinel 9.4]]</ref> describe him as having a build like a football player with his costume on.
Ballistic wears a square mask and bulky, angular black armor,<ref name="5.1 e1">“I’ll be taking a chair, I think,” someone spoke from the door.  Most heads turned to check out a male figure in a black costume with a red mask and tophat.  It gave me sort of a Baron Samedi vibe.  His teammates followed him into the room, all in matching costumes of red and black, differing only in design.  A girl with a sun motif, a guy with bulky armor and a square mask, and a creature so large it had to crawl on its hands and knees to get through the door.  It was hard to describe, approximating something like a four armed hairless gorilla, with a vest, mask and leggings in the red and black style its team was wearing, six-inch claws tipping each of its fingers and toes. - [https://parahumans.wordpress.com/2011/11/05/hive-5-1/ Excerpt] from [[Hive 5.1]]</ref> with hard-edged pads and pockets holding various ammunition.<ref name="Cast1">'''Ballistic''' – Member of the Travelers, his power lets him turn any touched, inorganic object into a projectile traveling at the speed of a rifle shot.  Wears a black costume with bulky, hard-edged pads and a square mask, complete with pockets of various ammunition. - [https://parahumans.wordpress.com/cast-spoiler-free/ Cast Page (Spoiler Free)]</ref> Both [[Taylor]]<ref name=":0" /> and [[Kid Win]]<ref>[[Sentinel 9.4]]</ref> describe him as having a build like a football player with his costume on.


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== History ==
== History ==
=== Background ===
===Background===
Luke was a member of a professional-level high school video game team on [[Earth Aleph]].
Luke was a member of a professional-level high school video game team on [[Earth Aleph]].


=== Migration ===
=== Migration ===
When the [[Simurgh]] attacked Madison, Wisconsin on [[Earth Bet]], she transported several buildings from the same city on Earth Aleph - including the building Luke was in - which left him stranded on Earth Bet with his friends. Luke took a [[Cauldron]] vial from a suitcase that [[Francis Krouse]] found, giving him powers.
Luke and his team were preparing for a tournament in his apartment. When the [[Simurgh]] attacked Madison, Wisconsin on [[Earth Bet]], she transported several buildings from the same city on Earth Aleph - including the apartment - which left him stranded on Earth Bet with his friends. Luke took a [[Cauldron]] vial from a suitcase that [[Francis Krouse]] found, giving him powers.


=== Story Start ===
=== Story Start ===
Ballistic attended the meeting at [[Somer's Rock]] along with the other [[Travelers]] to plan how to deal with the [[ABB]].
Ballistic attended the meeting at [[Somer's Rock]] along with the other [[Travelers]] to plan how to deal with the [[ABB]].


He was ineffective against the murderwhale
He was ineffective against [[Leviathan]].  
===Post-[[Battle against Leviathan|Leviathan]]===
===Post-[[Battle against Leviathan|Leviathan]]===


Fought the Borckton Bay wards with the rest of the travalers, he was holding back
Fought the Brockton Bay wards with the rest of the Travelers, he was holding back.  


Was affected by Cherish's power when he was supposed to be sniping her.
Was affected by Cherish's power when he was supposed to be sniping her.
<!--[[Tangle 6.7]]
<!--[[Tangle 6.7]]
against the -->
against the -->
===Post-[[Slaughterhouse Nine]]===
===Post-[[Slaughterhouse Nine]]===
Was sent to [[Dolltown]] With Skitter to remove [[Parian]] from play. Kept to himself while traveling there not answering any of Skitters questions.
Was sent to [[Dolltown]] With Skitter to remove [[Parian]] from play. Kept to himself while traveling there not answering any of Skitter's questions.


Fought the dragon flight when it came to [[Brockton Bay]]
Fought the dragon flight when it came to [[Brockton Bay]]


sided with coil during his [[Coil's Betrayal|Betrayal]] of the [[Undersiders]]
Sided against [[Coil]] during his [[Coil's Betrayal|Betrayal]] of the [[Undersiders]]


===Post-[[Echidna]]===
===Post-[[Battle against Echidna|Echidna]]===
returned to earth aleph thanks to the Deal
Returned to Earth Aleph thanks to the Deal.


===[[Gold Morning]]===
===[[Gold Morning]]===
was requisitioned by Khepri
Requisitioned by Khepri<ref>There were capes in Earth Aleph, barely C-list by our standards.  Sundancer, Genesis, and Ballistic were there as well, the former two in civilian clothes, retired, the latter in a lavish penthouse, fully done up in costume.  My portals opened, and I had control of them.  I left Oliver behind. - [https://parahumans.wordpress.com/2013/10/22/speck-30-4/ Excerpt] from [[Speck 30.4]]</ref> and tested Zion's path to victory power. 


and tested zion's path to victory
==Chapter Appearances==
{{Appearance/Luke Brito Worm}}


== Trivia ==
==Trivia==
* Luke used the fake last name Casseus when checking into St. Mary's Hospital soon after being transported to Earth Bet because he needed medical attention.<ref>[[Migration 17.8]]</ref>
*Luke used the fake last name Casseus when checking into St. Mary's Hospital soon after being transported to Earth Bet because he needed medical attention.<ref>[[Migration 17.8]]</ref>
* Luke drank the vial with the Cauldron formula E-0-7-1-2, or 'Robin',<ref>[[Migration 17.6]]</ref> because he thought it would let him fly.<ref>[[Migration 17.7]]</ref>
*Luke drank the vial with the Cauldron formula E-0-7-1-2, or 'Robin',<ref>[[Migration 17.6]]</ref> because he thought it would let him fly.<ref>[[Migration 17.7]]</ref>


==Fanart Gallery==
==Fanart Gallery==
<gallery>
<gallery hideaddbutton="true">
Ballistic.png|Illustration by [https://old.reddit.com/r/Parahumans/comments/98wnl5/fanart_ballistic/ Blastweave on reddit]
TravHUM_1luKe.jpg|Image by [http://pabelandnine.tumblr.com Pabel and Nine]|link=http://pabelandnine.tumblr.com/149502573009
</gallery>
</gallery>
{{Reflist}}
{{Reflist}}
==Navigation==
 
{{The Travelers}}
==Site Navitation==
[[Category:Blaster]]
{{The Travelers Navibox}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Males]]
[[Category:Males]]
[[Category:Striker]]
[[Category:Blasters]]
[[Category:The Travelers]]
[[Category:The Travelers]]
[[Category:Villains]]
[[Category:Villains]]
[[Category:Strikers]]
[[Category:Vial Capes]]
[[Category:Unknown Status]]
[[Category:Worm Characters]]

Latest revision as of 10:31, June 4, 2021

<infobox> <title source="name"><default>Ballistic</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
Unknown
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox>Luke Brito<ref>Migration 17.4</ref>, publicly known as Ballistic, a member of the Travelers.

Personality[edit]

Irony is worked into Ballistic's character, like many of Wildbow's characters. Prior to gaining powers, Luke was friends with all of his teammates and acted as the backbone connecting the other members. However, gaining his powers drove a wedge between him and the rest of the team, and his power itself only lets him destroy.<ref name=SV1>Xexilf: Cauldron have been working with this for a long while, and even they only have vague statistics and some hints. If it were as simple as "think of what you want while drinking the vial"....
Mentality may play a role. But its far from a clear connection.

Wildbow: There is a connection though.
[...]
Luke was the pillar of the team, everyone's friend, the glue that held them together. Now he stands alone, and he destroys rather than support. - Post by Wildbow on Sufficient Velocity</ref>

Interestingly he did not shoot Cherish when he had the chance. <ref>Snare 13.6</ref> But this was likely the work of Cherish herself.<ref>Moral reasons? Oh. You mean when the emotion-manipulator was in play. Comment by Wildbow on Colony 15.5</ref>

Appearance[edit]

Ballistic wears a square mask and bulky, angular black armor,<ref name="5.1 e1">“I’ll be taking a chair, I think,” someone spoke from the door. Most heads turned to check out a male figure in a black costume with a red mask and tophat. It gave me sort of a Baron Samedi vibe. His teammates followed him into the room, all in matching costumes of red and black, differing only in design. A girl with a sun motif, a guy with bulky armor and a square mask, and a creature so large it had to crawl on its hands and knees to get through the door. It was hard to describe, approximating something like a four armed hairless gorilla, with a vest, mask and leggings in the red and black style its team was wearing, six-inch claws tipping each of its fingers and toes. - Excerpt from Hive 5.1</ref> with hard-edged pads and pockets holding various ammunition.<ref name="Cast1">Ballistic – Member of the Travelers, his power lets him turn any touched, inorganic object into a projectile traveling at the speed of a rifle shot. Wears a black costume with bulky, hard-edged pads and a square mask, complete with pockets of various ammunition. - Cast Page (Spoiler Free)</ref> Both Taylor<ref name=":0" /> and Kid Win<ref>Sentinel 9.4</ref> describe him as having a build like a football player with his costume on.

Underneath his costume, Luke has a jockish appearance, with short brown hair, a snub nose, and a bit of a brow; Taylor calls him "not bad looking."<ref>Plague 12.3</ref><ref name="18.1">Luke was almost the opposite. Grungy, mismatched, dressed in layers, with a plaid green button-up shirt under a blue jacket, and a red t-shirt beneath that. His beard was a thin teenage scruff. He bumped fists with Krouse before sitting down. Krouse was almost embarrassed to realize he was doing something so stereotypically ‘cool’. It had started as something they did ironically and turned into habit. - Excerpt from Migration 17.1</ref>

Abilities and Powers[edit]

Luke is one of the offensive powerhouses of the Travelers — he has the ability to imbue any inorganic object he touches, from ball bearings to automobiles, with kinetic energy, causing it to go flying at a bullet-like speed in a direction of his choice,<ref>Tangle 6.1</ref><ref name="Cast2">Ballistic, Luke (Returned home)– Can accelerate a touched object to a bullet-like velocity in a fraction of a second, from ball bearings to cars. It has been stated/implied by Sundancer that he can’t actually reduce this speed, rendering any use of his power fairly lethal. - Cast List (In Depth)</ref> faster than sound.<ref>Ballistic was unloading on him with projectiles that moved faster than sound. - Prey 14.4</ref>

He does not have to limit himself to small objects, as he can apply the effect to people's clothes and to large objects like cars.<ref name=":0">Tangle 6.7</ref> Like most of the Travelers he had to be highly restrained and selective with his power to make sure he didn't hurt people.

History[edit]

Background[edit]

Luke was a member of a professional-level high school video game team on Earth Aleph.

Migration[edit]

Luke and his team were preparing for a tournament in his apartment. When the Simurgh attacked Madison, Wisconsin on Earth Bet, she transported several buildings from the same city on Earth Aleph - including the apartment - which left him stranded on Earth Bet with his friends. Luke took a Cauldron vial from a suitcase that Francis Krouse found, giving him powers.

Story Start[edit]

Ballistic attended the meeting at Somer's Rock along with the other Travelers to plan how to deal with the ABB.

He was ineffective against Leviathan.  

Post-Leviathan[edit]

Fought the Brockton Bay wards with the rest of the Travelers, he was holding back.  

Was affected by Cherish's power when he was supposed to be sniping her.

Post-Slaughterhouse Nine[edit]

Was sent to Dolltown With Skitter to remove Parian from play. Kept to himself while traveling there not answering any of Skitter's questions.

Fought the dragon flight when it came to Brockton Bay

Sided against Coil during his Betrayal of the Undersiders

Post-Echidna[edit]

Returned to Earth Aleph thanks to the Deal.

Gold Morning[edit]

Requisitioned by Khepri<ref>There were capes in Earth Aleph, barely C-list by our standards. Sundancer, Genesis, and Ballistic were there as well, the former two in civilian clothes, retired, the latter in a lavish penthouse, fully done up in costume. My portals opened, and I had control of them. I left Oliver behind. - Excerpt from Speck 30.4</ref> and tested Zion's path to victory power. 

Chapter Appearances[edit]

Worm Chapter Appearances
{{#if:Hive|{{#if:Hive|Hive|Hive}}|Hive}}
1. Hive 5.1 {{#switch:debut debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Hive 5.2 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Hive 5.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Hive 5.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Hive 5.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Hive 5.6 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Hive 5.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Hive 5.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Hive 5.9 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
10. Hive 5.10 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Tangle|{{#if:Tangle|Tangle|Tangle}}|Tangle}}
1. Tangle 6.1 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Tangle 6.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Tangle 6.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Tangle 6.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Tangle 6.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Tangle 6.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Tangle 6.7 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Tangle 6.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Tangle 6.9 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Extermination|{{#if:Extermination|Extermination|Extermination}}|Extermination}}
1. Extermination 8.1 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Extermination 8.2 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 8.y {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Extermination 8.3 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Extermination 8.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Extermination 8.5 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Extermination 8.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Extermination 8.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Extermination 8.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 8.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Sentinel|{{#if:Sentinel|Sentinel|Sentinel}}|Sentinel}}
1. Sentinel 9.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Sentinel 9.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Sentinel 9.3 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Sentinel 9.4 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Sentinel 9.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Sentinel 9.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Infestation|{{#if:Infestation|Infestation|Infestation}}|Infestation}}
1. Infestation 11.1 {{#switch:f debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Infestation 11.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Infestation 11.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Infestation 11.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Infestation 11.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Infestation 11.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Infestation 11.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Infestation 11.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
a. Interlude 11a {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
b. Interlude 11b {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
c. Interlude 11c {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
d. Interlude 11d {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
e. Interlude 11e {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
f. Interlude 11f {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
g. Interlude 11g {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
h. Interlude 11h {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Plague|{{#if:Plague|Plague|Plague}}|Plague}}
1. Plague 12.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Plague 12.2 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Plague 12.3 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Plague 12.4 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Plague 12.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Plague 12.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Plague 12.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Plague 12.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 12 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 12.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Snare |{{#if:Snare |Snare |Snare }}|Snare }}
1. Snare 13.1 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Snare 13.2 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 13.5 (Donation Bonus) {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Snare 13.3 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Snare 13.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Snare 13.5 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Snare 13.6 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Snare 13.7 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Snare 13.8 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Snare 13.9 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
10. Snare 13.10 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 13 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Prey|{{#if:Prey|Prey|Prey}}|Prey}}
1. Prey 14.1 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Prey 14.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Prey 14.3 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Prey 14.4 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Prey 14.5 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Prey 14.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Prey 14.7 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Prey 14.8 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Prey 14.9 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
10. Prey 14.10 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
11. Prey 14.11 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 14.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 14.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Colony|{{#if:Colony|Colony|Colony}}|Colony}}
1. Colony 15.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 15.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Colony 15.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Colony 15.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 15.y {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Colony 15.4 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Colony 15.5 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Colony 15.6 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Colony 15.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 15.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Colony 15.8 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Colony 15.9 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
10. Colony 15.10 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
i. Interlude 15 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Monarch|{{#if:Monarch|Monarch|Monarch}}|Monarch}}
1. Monarch 16.1 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Monarch 16.2 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 16.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Monarch 16.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Monarch 16.4 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Monarch 16.5 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Monarch 16.6 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 16.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Monarch 16.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Monarch 16.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Monarch 16.9 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
10. Monarch 16.10 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 16.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
11. Monarch 16.11 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
12. Monarch 16.12 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
13. Monarch 16.13 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Migration|{{#if:Migration|Migration|Migration}}|Migration}}
1. Migration 17.1 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Migration 17.2 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Migration 17.3 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Migration 17.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Migration 17.5 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Migration 17.6 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Migration 17.7 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Migration 17.8 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Queen|{{#if:Queen|Queen|Queen}}|Queen}}
1. Queen 18.1 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Queen 18.2 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 18.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Queen 18.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Queen 18.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 18.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Queen 18.5 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Queen 18.6 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 18.z {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Queen 18.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Queen 18.8 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
f. Interlude 18.f {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
i. Interlude 18 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Scourge|{{#if:Scourge|Scourge|Scourge}}|Scourge}}
1. Scourge 19.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Scourge 19.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Scourge 19.3 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 19.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Scourge 19.4 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Scourge 19.5 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Scourge 19.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Scourge 19.7 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 19.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 19.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Speck|{{#if:Speck|Speck|Speck}}|Speck}}
1. Speck 30.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Speck 30.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Speck 30.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Speck 30.4 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Speck 30.5 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Speck 30.6 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Speck 30.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}

Trivia[edit]

  • Luke used the fake last name Casseus when checking into St. Mary's Hospital soon after being transported to Earth Bet because he needed medical attention.<ref>Migration 17.8</ref>
  • Luke drank the vial with the Cauldron formula E-0-7-1-2, or 'Robin',<ref>Migration 17.6</ref> because he thought it would let him fly.<ref>Migration 17.7</ref>

Fanart Gallery[edit]

References[edit]

<references/>

Site Navitation[edit]

The Travelers
Leader Noelle Meinhardt {{#switch: deceased deceased= noncanon= former= unknown=* #DEFAULT=

}} • Trickster {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}}

Members Ballistic {{#switch: former deceased= noncanon= former= unknown=* #DEFAULT=

}} • Genesis {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Oliver {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Perdition {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Sundancer {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}}